Cubepathy
Last seen
0Sampled 39 minutes ago · not a live figure
—of peak
All-time peak
010 Sep 2026
Last seen
0Sampled 39 minutes ago · not a live figure
All-time peak
010 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Performance Improvement (14.05) Reduced input lag, moves and ability triggers now feel more immediate · Optimized physics calculations - smovement, especially when multiple players are active · Better network efficiency - Reduced bandwidth usage without sacrificing gameplay responsiveness Known Minor Issues: I'm aware of some minor sync issues that can occur occasionally - they aren't critical and I'll address them in a futur… | — | |
| Game update | Added Controls Menu (12.05) You can change controls now · Fixed some minor bugs Will work on fixing lags asap. | — | |
| Game update | Bugfixes (19.04) - Fixed bouncy cube what I broke myself (I was drunk, my friend had wedding!) - some other little fixes | — | |
| Game update | Day after release (19.04) Hey everyone , I made this small game to play with my friends who aren't great at platforming games but still enjoy playing them. I’ll continue to provide support with bug fixes and new content based on feedback, so feel free to share any! Patch notes: - Added a more convenient way to add friends to the lobby via the mailbox. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.