Skyblitz
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
010 Sep 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
010 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Esports | Now on Epic — Demo Available on itch.io We're happy to announce that SKYBLITZ is now available on the Epic Games Store . There’s also a free demo on itch.io , where we first started. (And yes — Songknight is from Death Orchestra , which is still up on Itch.io!) More updates coming soon. | — | |
| Community | Playing SKYBLITZ on Steam Deck - Compatibility Info Steam Deck Compatibility We’ve been testing SKYBLITZ on Steam Deck extensively, and we’re happy to say it’s fully playable from start to finish. It was designed with responsive, controller-first gameplay in mind, the experience translates naturally to Steam Deck. Here’s what you can expect if you play it with a Steam Deck: · Full controller support (no setup required) · Smooth performance acros… | — | |
| Game update | Update 1.0.02 – Tutorial Flow Hotfix We’ve pushed a small but important update to both the full game and demo. Change: · Fixed an issue where the tutorial flow could break if the crate was picked up first · An additional crate will now spawn in this situation so the tutorial can continue properly This was caught thanks to player feedback, which is always incredibly helpful for us. If you run into anything else, feel free to reach… | 22470163 | |
| Game update | Update 1.0.01 – Menu, Language & Waypoint Fixes We’ve pushed a small update for both the full game and demo. Changes include: · Added a language selection option to the main menu · Improved language detection from Steam settings · Fixed some waypoint visuals in later missions · Minor fixes and adjustments These are mostly smaller improvements and cleanup based on things we’ve been noticing and testing post-launch. Thanks to everyone who has… | 22457858 | |
| News | SKYBLITZ Is Now Live! Today’s the day!! SKYBLITZ is now officially live on Steam! After nearly a year of development, building systems, shaping the story, testing missions, and polishing the experience, the full game is finally ready for players to jump in. For anyone new to the game, SKYBLITZ is a mission-driven helicopter action experience built around structured objectives, fast arcade-style combat, and a story-d… | — | |
| Community | SKYBLITZ Launches Tomorrow Launch day is almost here! SKYBLITZ goes live tomorrow, March 19. If you can’t wait for launch day, give the demo a try now. Otherwise, buckle up and join the hype with us! Tomorrow the full campaign opens up with additional missions, new environments, more enemies, and the rest of the story. We’ll see you all at launch! | — | |
| Game update | SKYBLITZ Launches March 19 – Demo Update & Localization Fixes We wanted to say thanks again to everyone who has been jumping into the SKYBLITZ demo so far. We also have some exciting news to share today: the full release of SKYBLITZ will launch on March 19! With launch day quickly approaching, we’ve been reviewing feedback, checking performance across different systems, and making small improvements behind the scenes. Today we pushed an update focused on… | — | |
| News | The SKYBLITZ Demo Is Now Live The SKYBLITZ demo is now live and available to play. Jump into the opening missions and experience the fast-paced action of SKYBLITZ for yourself. SKYBLITZ is a mission-driven helicopter action game built around structured objectives, arcade-style combat, and a story-driven campaign featuring a large cast of characters and plenty of twists along the way. The demo includes the opening missions o… | — | |
| Community | SKYBLITZ Demo Launches Later This Week The SKYBLITZ demo arrives later this week. This is our first public release on a major platform, and the first time players will be able to get hands-on with the game. If you’re new: SKYBLITZ is a mission-driven helicopter action game built around a cast of characters, a central storyline, structured objectives, escalating scenarios, and fast-paced arcade combat. It’s definitely not a simulator… | — | |
| Community | Late February Development Update The team is currently hard at work, focusing on final polish as we prepare the SKYBLITZ demo for release. The core systems are locked in and the team is working through stability, presentation, and platform refinements to ensure everything feels tight and responsive. Recent Focuses and Improvements Over the past few weeks we’ve been refining systems and ensuring everything meets our internal qu… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.