Apocalypse: Assault Specialized Pack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch 1.2.3: Critical Hit Fixes & Healing Overhaul! Hey everyone! First off, a huge thank you to the community for your detailed bug reports. Many of you noticed that certain stat-boosting cards weren't quite packing the punch they were supposed to. We've spent the last few days digging into the combat engine, and we're excited to bring you Patch 1.2.3, which completely overhauls and fixes the Critical Hit mechanics! Here is what's new and fixed… | — | |
| Game update | Patch 1.2.2 is Live! - Shop Tooltips & QoL Upgrades Jack in, Runners. We've been monitoring the Grid, and we hear you loud and clear: navigating your inventory and dealing with merchants needed to be smoother. Patch 1.2.2 is entirely dedicated to Quality of Life (QoL) upgrades, making it easier than ever to build your deck, manage your implants, and spend those hard-earned credits. (Both the Base Game and the DEMO have been Updated with this QoL… | — | |
| Game update | Patch 1.2.1 Hotfix - Champion & Boss Unique Scaling Fix Hey Runners, We're deploying a quick hotfix today (Patch 1.2.1) to address a frustrating issue regarding Tradeskill upgrades, specifically affecting the high-tier loot dropped by Champions and Bosses. What was broken? Previously, if you took a high-risk/high-reward unique item—like the Blood-Iron Matrix or the Omnipath Core —to the Tradeskill menu, upgrading the item wouldn't properly update it… | — | |
| Major update | Steam Community Update: The Grid Expansion is Now Live! (v1.2.0) Greetings, Netrunners and Cyber-netcores! We are incredibly excited to deploy v1.2.0: The Grid Expansion —a major free update to the base game! This update introduces a brand-new layer of tactical risk and reward to the Geo-Network in the form of the Cyber-Dimension Grid . Are you ready to overclock your neural pathways and step into the wireframe? Here is everything you need to know about the… | 23609587 | |
| Major update | Patch 1.1.4: System Stability & Exploit Fixes Apocalypse: The Hunger - Patch 1.1.4: System Stability & Exploit Fixes Hey Runners, Patch 1.1.4 is now live! This is a targeted hotfix addressing a few critical issues you've reported over the last 48 hours, specifically regarding UI glitches and a rather nasty economy exploit. (Note: All of the updates and fixes in this patch have been deployed to both the full Base Game and the Demo build!) W… | — | |
| Major update | Patch Notes: Version 1.1.3 – 24 Boss Only Loot Caches & Drops Update Greetings, players! Version 1.1.3 is officially live. This update focuses heavily on rewarding your combat prowess, providing clearer feedback on your performance, and tightening up some of our core RPG systems. From guaranteed unique drops to critical healing, there is a lot to dive into. 🏆 Major Loot Overhaul: Champions & Bosses We’ve heard your feedback regarding drop consistency. We want t… | — | |
| Community | Master the Grid: The Official Apocalypse Deck Planner App is Live! Greetings, Survivors! Whether you're struggling to fine-tune your deck's NCU curve or trying to figure out the perfect combination of cybernetics and mutations, we've got something special for you today. We are thrilled to announce the launch of the Official Apocalypse Deck Planner, now available live on our Database Wiki! Building a successful character in Apocalypse: The Hunger isn't just abo… | — | |
| Community | Plan Your Build: The Official Apocalypse: The Hunger Database Wiki is Live! Runners, To help you navigate the brutal world of Apocalypse: The Hunger, we are thrilled to announce the launch of our official Game Database Wiki! Whether you're struggling to piece together the perfect deck or just want to see what kind of chrome you can install in your next run, the database has everything you need to plan your ultimate strategy. We've laid out all the stats, costs, and des… | — | |
| Game update | Patch 1.1.2: Loadout Tooltip Upgrades & QoL Fixes! Hello, Runners! We're rolling out Patch 1.1.2 today, which focuses heavily on Quality of Life (QoL) improvements for your inventory management. We know that optimizing your build is critical to surviving the Grid, and we wanted to make comparing and upgrading your gear much smoother. Here is what is new in today's update: 🔍 Advanced Item Tooltips Gone are the days of guessing exactly how much… | — | |
| In-game event | PATCH 1.1.1: PHASE LINK OPTICS UPGRADE Listen up, Runners. The Metropolis doesn't forgive mistakes, and in the underground arenas, knowing exactly what malicious code the enemy is throwing at you is the difference between cashing out and flatlining. You told us that when the action gets heavy, tracking every move on the Stack was getting tough. We heard you. K3N-0 has been hard at work in the Deep Grid and just pushed a mandatory op… | — | |
| In-game event | Update v1.1.0 - The "Simulation" Patch Welcome back to the streets, Hustlers. Update v1.1.0 is officially live! In this patch, we have completely overhauled the new player experience. We know that dropping into the unforgiving world of the Metropolis can be daunting, so we've added a brand-new, interactive onboarding system to get you up to speed on the grid before you wager your hard-earned gear. Here is everything included in toda… | — | |
| Community | Incoming Transmission: The Metropolis Survival Guide & Website Update Listen up, operatives. The Metropolis is an unforgiving place, and we've seen a lot of rookies getting scraped off the pavement because they didn't know how to handle the Ante or ignored their Directives. We are currently at work building an official website and expanding our in-game onboarding to make sure you have all the intel you need. But until that drops, we aren't leaving you blind. We'v… | — | |
| In-game event | v1.0.1 added Options Main Menu v1.0.1 added Options Main Menu. Now you have control over the Audio Volumes for SFX, and BGM. You can also return to the Start Screen from the Main Menu now. I also fixed the jankiness from defeats, before you would rip and didn't know what happened, hence the jank. I've added a blur and perish state to the defeats so it indicates exactly what happened. So you don't have to guess what happened.… | — | |
| Game update | Hotfix #1 Item Display Bug. Just a quick Hotfix #1 at fixing the visual display bug on some implant items that drop from defeated units. I made an edit before I launched the game and I shouldn't have done that, since it broke some visual icons for some early implants you can drop in the early game. This won't fix the current display of the visual bugs but after you patch up, all new games should be fixed for that display… | — | |
| Steam news | The Spreadsheet Era Ends Today. Welcome to the Apocalypse. Apocalypse: The Hunger is officially LIVE. For too long, card games have felt like homework. You hide behind walls of minions, you calculate trades, and you wait for animations to finish. But that’s over now. We have stripped the genre down to its raw, violent core. No meat shields. No solitaire. Just you, your opponent, and the kill. Why jump in today? · No Board States: This is a personal war… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.