The Brookhaven Experiment
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
312 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
312 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | The Brookhaven Experiment - 05-Dec-16 Update Hello Everyone! We're happy to launch this update adding support for the Oculus Touch to The Brookhaven Experiment! Some additional improvements and fixes include: • Improved Japanese localization • Japanese VO, voiced by Atsuko Tanaka • Added Oculus Touch support • Fixed a crash that occurred on some AMD cards on startup • Fixed Windows firewall warning popping up on first run • Decreased diff… | — | |
| Community | The Brookhaven Experiment - 28-Oct-16 Update Hi everyone! Here's an update just in time to terrify yourselves and scare the candy corn out of your friends and family in The Brookhaven Experiment during Halloween! 21 Steam Achievements have been added. A wide range of minor fixes which include: - Optimization and performance improvements - Enemy pathing issues addressed (enemies getting stuck, preventing waves from ending) - Collision issu… | — | |
| Game update | The Brookhaven Experiment - 31-Aug-16 Update Hi everyone! I am pleased to announce that we have just released a major update to "The Brookhaven Experiment." Updates and changes include: · Options screen for things like super-sampling, flashlight shadow-casting, and right vs. left-handed controls. · New difficulty levels! The "default" difficulty that you've all been playing is "Normal" difficulty; we've added "Hard" and "Apocalyptic." Set… | — | |
| Game update | The Brookhaven Experiment - 18-Jul-16 Update Hello! Our apologies for the long delay since the last update. We added and fixed a few big issues that caused some new bugs to be exposed that had to be fixed up so we could push out a stable update. We're continuing to fix issues that our players our finding and adding new features in response to requests. More updates are in the works! Here's the list of high-level changes in this update: -… | — | |
| Game update | The Brookhaven Experiment - 8-Jul-16 Update Just a quick update with a few more fixes and adjustments. Thanks again for all the suggestions and bug reports. We're keeping a close eye on all the posts here and making note of all the issues raised and ideas made for improvements. Here are the changes in this update: -Red damage effect has been reduced so it isn't so hard to see when hurt -Flashlight beam is now a bit brighter with a more f… | — | |
| Game update | The Brookhaven Experiment - 7-Jul-16 Update Thank you for all the very positive and very supportive reviews. It’s great to see that so many people are enjoying the game. The feedback you’ve written and bugs you’ve reported have been tremendously helpful, please keep ‘em coming! This update fixes some of the higher priority issues that the team could quickly get to as they recover from the launch of the game and continue work on the ‘to d… | — | |
| Community | The Brookhaven Experiment is out! Hey everyone! We're so excited that the game is finally live and everyone is having fun with it! Over the next several weeks, we'll be fixing things up and watching the boards to see feedback and bug reporting, so make sure to call it like you see them! Thanks for supporting the game! Here are some of what we'd like to do in the short term and long term. Short Term (next few weeks, we hope) - W… | — | |
| Community | Launch pushed 1 more week to July 5th (to avoid the Steam Summer Sale) Hey everyone, The game is wrapping up well! We can't want for you to try all the new guns, freak out at the new monsters, battle them in all the new locations, and experience the story of The Brookhaven Experiment. There is also Endless Challenge Mode, more upgrades and gear - just tons of cool stuff on the way! BUT, it all needs to wait just one more week. Sorry for the delay. Valve has wisely… | — | |
| Community | The Brookhaven Experiment is Launching June 28th! Here at Phosphor Games, we’ve been working hard to make The Brookhaven Experiment even more fun, terrifying and expansive than the critically acclaimed demo for the full release later this month. It’s been absolutely thrilling to develop the full version of the game with new modes, new maps, new weapons, and new monsters. In order to give you the best possible experience, we have decided to pus… | — | |
| Community | Brookhaven is getting bigger and launching later We've been working really hard to bring you The Brookhaven Experiment for a late April release. Our development has been progressing well, however, we feel that we need a little more time to work on expanding the game to be even better. It's our goal to give you a lot of amazing content beyond what the demo provides. In order to accomplish that goal, we will require a longer period of developme… | — | |
| Community | "Vive's Scariest Horror Game" -- Polygon.com How Two Guys Made the Bones of Vive's Scariest Horror Game in Only Three Weeks Ben Kuchera gives Brookhaven a spin and chats with the developers, Jeremy Chapman and Steve Bowler! We discuss some story elements, game mechanics, and talk about how we put together Brookhaven in just three weeks! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.