Final Odyssey Playtest
Last seen
0Sampled 29 minutes ago · not a live figure
—of peak
All-time peak
013 Sep 2026
Last seen
0Sampled 29 minutes ago · not a live figure
All-time peak
013 Sep 2026
| Published | Title | Build |
|---|---|---|
| Combat Framework Update The foundation of the map system, obstacles, and enemies have been entirely reworked. Enemies now have much more fleshed-out behaviors, including behaving differently when they aren't aware of the player. Attacks have become more dynamic and challenging. Obstacles have been thinned down and modified for greater engagement, including the Objective system being introduced to allow the player to e… | 25281799 | |
| Crossroads Update The Crossroads Update includes: - Created two new sets of player controls that can be switched between - Updated UI with sneak peeks of future content - Leave RP at any point and other quality of life features - Reformatting of crewmember interaction methods - Added Tool Tips for tutorial stand in - Added the Trash Slinger to the spawn logic - Adjusted obstacle tile spawn logic and behavior - G… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 13 Sep 2026new | Sun | 19:08 | No patch notes · unannounced build | 25286783 | public | 1 | — |
| 13 Sep 2026new | Sun | 10:42 | Combat Framework Update | 25281799 | public | 1 | — |