Splatchinko Demo
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
213 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
213 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Splatchinko Demo Update 0.8.1: New Asteroid Art, Inside Loop Redesign & QoL! Hi everyone! I'm rolling out a new polish update for the Splatchinko demo! Version 0.8.1 focuses on rounding out some of the new features introduced in the massive 0.8 patch, improving the tutorials, and adding even more beautiful artwork to the game. Here is everything new in this update: 🎨 Art & UI Upgrades · More Art by Federico Tramonte: The enemy UI and character portraits have received f… | — | |
| Community | Splatchinko Demo Update 0.8: The Big Enemy Overhaul & Procedural Boards! Hi everyone! I am incredibly proud to release Update 0.8 for the Splatchinko demo! This is a massive update that completely changes the flow of the game, bringing in brand-new art, fresh mechanics, and much smarter procedural generation. Please note: Because of the massive structural changes in this update, old save files are no longer supported. I have introduced a new save versioning system t… | — | |
| Community | Splatchinko Demo Update 0.7.9: Player Agency, Meta-Progression & Precision Aimin Hi everyone! I'm thrilled to release Update 0.7.9 for the Splatchinko demo! For this patch, my main goal was to drastically improve player agency and reduce turn passivity. I wanted to give proactive players more tools to manipulate the board and take control of the chaos once the ball is in motion. Here is everything new in this massive update: 💥 Player Agency & New Mutations · Dozens of New… | — | |
| Community | Splatchinko Demo Update 0.7.8: UI Reworks, Anti-Stuck Mechanics & Beta Prep! Hi everyone! I'm rolling out Update 0.7.8 for the Splatchinko demo! For this patch, my main focus was on solidifying the game's abilities and laying the groundwork for the ball rework coming in the future Beta version of the game. Alongside that, I've packed in some much-requested Quality of Life features and UI improvements! Here is what’s new in this update: 🛠️ UI Reworks & Quality of Life ·… | — | |
| Community | Splatchinko Demo Update 0.7.7: The REBOUND Rework & UI Upgrades! Hi everyone! I'm back with another update for the Splatchinko demo! ːsteamthisːːsteamthumbsupː Version 0.7.7 brings some significant changes to the game's pacing, clarity, and underlying systems. I’ve been analyzing how turns play out and realized that sometimes, things could slow down a bit too much. So, I took action! Here is everything new in this update: 🛠️ Design & Gameplay Changes · REBO… | — | |
| Community | Splatchinko Demo Update 0.7.6: No More Cooldowns & Reward Re-rolls! Hi everyone! I am excited to bring you a brand-new update for the Splatchinko demo! Version 0.7.6 is here , and it brings some massive changes to how you play and build your runs. I’ve been listening to your feedback and focused heavily on making the gameplay smoother and giving you more control over your builds. Here is everything new in this update: 🛠️ Design & Gameplay Changes · No More Mut… | — | |
| Community | Splatchinko DEMO Update 0.7.5: The Sun Rises! Update 0.7.5: The Sun Rises and the Community Grows! First of all, I want to say a massive thank you to everyone who has played the demo so far. Your feedback has been incredible and truly vital for the project's growth. As a solo developer , my main goal is to keep evolving and improving Splatchinko based on your suggestions and experiences. This update is another step in that journey! Here is… | — | |
| Steam news | 🚨 SOMETHING HAS GONE WRONG 🚨 At some point this was supposed to be a normal game. Now it’s Splatchinko . You launch eyeballs into space. They hit things. Planets explode. Numbers go up. Reality becomes questionable. I kept adding stuff and now I’m not sure if: · it’s a game · a simulation · or a mistake that gained sentience Anyway — the DEMO is OUT NOW. 👉 Play it. Break it. Tell me if it makes sense. Or don’t. 👉 Wishlis… | — | |
| Community | The Demo has a Date! Hello galaxy-hoppers and chaos-seekers! It's official: the universe's Severe Mother has finally loosened her grip. We have a confirmed date for the first, disastrous contact between your eyeballs and the most neurotic planets in space. 📅 SAVE THE DATE: MARCH 26, 2026 Starting Thursday, March 26, the SPLATCHINKO demo will be free for everyone to download and play on Steam. What will you find in… | — | |
| Community | The universe is broken build! v0.4.1 HELLO FOLKS! New 0.4.1 build + working HARD on the DEMO... STAY TUNED! The universe is broken, and its mother has stern eyes. L’univers est brisé, et sa mère a des yeux sévères. Das Universum ist kaputt, und seine Mutter hat strenge Augen. L'universo è rotto e la sua mamma ha occhi severi. 宇宙は壊れていて、その母は厳しい目をしている。 宇宙坏掉了,它的母亲有一双严厉的眼睛。 | — | |
| Community | The Planetarium progress Hello Folks! The Planetarium is Explosive! ːsteamhappyː Now in the Planetarium you can blow up planets! - enjoy! XD | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.