Voxel Throne Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
227 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
227 Sep 2026
| Published | Title | Build |
|---|---|---|
| Snow biome, PoC dungeon generation Hey all, Today, we are releasing our snow biome and our WIP dungeon generation system. Enjoy! | 25425125 | |
| Patch notes 22/8/2026 Hey all, today we are adding the following things to the game · Fixed a bug where villages/cities would sometimes not spawn (race condition) · Added icons to the world map · Added a chat with commands. Check it out using "/help"! | — | |
| UI overhaul, world map and mega city Hey all, today we are launching an update to the playtest. We have overhauled the UI, implemented the basics of a world map and added the start of mega cities to the plains biome. | — | |
| Godot 4.7.2 The engine has been updated to a new stable Godot version, integrated with 1.64 steamworks. | — | |
| Added grapple! Hey all, today we added the grapple to the game. Newly created characters spawn with it in their inventory. In the future there will be a trader for these items. Good luck! | — | |
| Added gliders and boats! Hey all, in today's update, I am introducing both gliders and boats! For now, you can only get these items by creating a new character. Your new character will spawn with these items. | — | |
| Armor and I Fixed multiplayer bugs! Hey all, As some of you may have noticed, the multiplayer became beyond broken after the last few updates. It should be fully functioning again. If not, please reach out to me in the Discord server! · Added armor to Voxel Throne. You have: · Chest armor · Shoes · Gloves · Shoulder armor Helmets are to be added. · Made armor sync over network · Fixed a bug where client info would not be correctl… | — | |
| Patch notes 6-6-2026 Hey all, Some new updates on the playtest · Added active abilities to the game. Newly created characters have an explosion and a smash ability that you can equip in the inventory. · Made holstering weapons possible · Mana bar is now functional · Added a toggle for screen shake · Implemented fall damage · Fixed a bug where after rejoining the world 3-5 times the game would crash | — | |
| Added quest system to Voxel Throne! Hi all, Today I added the quest system to the game! There are currently kill quests implemented (kill x number of enemies of x type of x level). Go check out the NPC in the village! | — | |
| Hotfix: performance bug Fixed a performance bug that made the whole game lag when the minimap was turned on. | — | |
| Voxel Throne playtest patch notes 28/5/2026 Hey all, here a quick overview of all the stuff in this patch: · Migrated to new Godot version (from 4.5 to 4.7 beta) · Added facial hair options in the character creator · Reworked weapon generation. Now it is based on pre defined weapon templates. · Added stat requirements to items · Added an option to move the minimap to a different corner of the HUD · Item inspection has been improved. You… | — | |
| Added control rebinds In the latest version of Voxel Throne, it is now possible to rebind controls! | — | |
| Minimap in Voxel Throne! Fixed an issue where explosion sound would be super loud · Added fully functioning minimap. With indicators for player locations (also your friends!) and the ability to zoom (currently bound to "1" and d-pad down, will be rebindable once I add a controls menu). · Added the option to toggle sprint to the game settings menu · Added graphics setting for LOD counts · Added graphic presets | — | |
| Controller support Voxel Throne now has controller support! There is a known issue with controllers and color pickers in the character creator. Sadly, it will take some serious work to fix this, and I do want to spend time on other aspects of the playtest first. | — | |
| Steam multiplayer is working again! After some bug reports came in, turned out we broke multiplayer. It is back up and running now! | — | |
| Updates 11/5/2026 After another day of the playtest, we have some more bug fixes! We also started implementing controller support into the playtest. · Updated the main menu. Repositioned camera, slowed down rotation speed and repositioned camera. All in an effort to reduce motion sickness · Fixed an issue where respawning would cause the player to respawn into the terrain · Fixed an issue where enemies would spa… | — | |
| Bunch of bug fixes Today, we received many bug reports. We fixed the following: · Fixed an issue where the tree trunk would change material when changing the race in the character creator · Fixed a bug where dualwielding enemies could be holding weird weapons in their off hand (bow, staff, heavy weapon) · Fixed an issue with world gen, by limiting the world gen seeds. · Fixed an issue where palm trees would have… | — | |
| Voxel Throne Playtest goes public! With the many improvements and additions to the game, Voxel Throne is ready for a public playtest! Please note, the game is still in super early development stages! | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 20 Sep 2026 | Sun | 20:29 | Snow biome, PoC dungeon generation | 25425125 | public | 1 | — |