Hey all, here a quick overview of all the stuff in this patch:
- Migrated to new Godot version (from 4.5 to 4.7 beta)
- Added facial hair options in the character creator
- Reworked weapon generation. Now it is based on pre defined weapon templates.
- Added stat requirements to items
- Added an option to move the minimap to a different corner of the HUD
- Item inspection has been improved. You can now see the relevant damage it deals and the attributes it requires. UI still super placeholder...
- Various bug fixes.