MUPO Demo
Playing now
1+1 vs. yesterday
50%of peak
All-time peak
213 Sep 2026
Playing now
1+1 vs. yesterday
All-time peak
213 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix 0.1.1.2 Fix file browser integration on macOS silicon devices | — | |
| Game update | Hotfix 0.1.1.1 Fix system language identification. This would previously cause the game not to start. | — | |
| Game update | 0.1.1 Credits & small bug fixes Add credits · Show version number on title screen · Fix steam discussion link · Fix map duplication bug (score colors weren't being copied) · Fix map name auto sizing · Fix undo and redo shortcuts · Add shortcut tooltips to undo, redo, copy, paste and cut buttons Thank you to everyone playing, giving feedback and finding bugs. 💜 | — | |
| Community | Dev-Log: Demo Release & Feedback These last few weeks were pretty stressful but also exciting. The playable demo is finally out on Steam. I've added a new tutorial level, in-game accuracy display, visual health bar, leaderboard friends tab, audio latency setting, and a Discord rich presence integration. I've also made sure that your global scores will carry over when I change the leaderboards from Steam to a custom Supabase se… | — | |
| Community | MUPO Demo – Coming Soon The MUPO demo is almost ready and currently going through Steam verification. This demo is a first playable version of the game, a chance to test the core mechanics and help shape the final release through feedback and bug reports. What’s in the demo: · Fast paced rhythm gameplay · 6 official songs with different difficulty levels · A tutorial level to get you familiar with the mechanics · Modi… | — | |
| Community | Dev-Log: Editor & Tooling Quick dev update: I’ve been polishing the level editor with better tool separation, stability improvements, and cleaner selection/movement behavior. Full breakdown in the Patreon devlogs: Dev-Log: Editor & Tooling Part 1 Dev-Log: Editor & Tooling Part 2 | — | |
| Community | Why THIS Game Took Me 5 Years to Make I've been working on this game for a long time now. In this video, I talk about how it all came together and what inspired the project. I would love to hear some feedback about what you think of the concept and some first impressions. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.