Monarchs at Play Playtest
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Mission (not) Impossible (Update 1.41) Today I got mainly one big change to share: - fixed a softlock in the second challenge (time to give it a spin) - a few minor fixes A warm welcome to all the new faces who have joined our community. Enjoy the playtest and have fun 🙂 | 24923994 | |
| Ambient Sounds have arrived (Update 1.39.1) Hi Monarchs, today I've got a small treat for you: -a lot of buildings have received ambient sounds -the annoying research bug from the last patch should now be fixed Happy Building :) | — | |
| Vision is everything (Update 1.39) Hi Monarchs, today I've got a small update for you. Since most changes were bug fixes there is not too much to talk about, but some notable changes are: - you will see one tile further on your first turn to give you more intel on where to put your palace - the AI regained some of its former aggressiveness (the last update made it a little bit too tame) - you are finally able to see what buildin… | — | |
| AI learns to chill (Update 1.38) Hi Monarchs a small update just dropped with a couple of changes: - the AI should be less aggressive now - Tavern, Theatre and Galley have been adjusted - smaller bug fixes if you have feedback for us feel free to join the discord. Happy building :) P.s. The update might take a while to download sorry for that (we are working on a fix) | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 25 Aug 2026 | Tue | 08:41 | Mission (not) Impossible (Update 1.41) | 24923994 | public | 2 | — |