Meeple Incremental
Playing now
158−51 vs. yesterday
66%of peak
Launch peak so far
24118:24 UTC
Playing now
158−51 vs. yesterday
Launch peak so far
24118:24 UTC
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Meeple Incremental Demo v0.4.1 Increased money and skill point chance from capsules · Increased Stopwatch Automate accuracy slightly | — | |
| In-game event | Meeple Incremental Demo Zoom Update - v0.4.0 Major Changes · Added zooming in/out for the main game area and the skill tree with Q/E or mouse wheel (no helper tip in the demo but there will be in the full release) · Added click and hold to buy upgrades quickly Balance Changes · Increased skill points from 10 to 15 for rare collectible capsules · Increased the meeple landing on the same color to collect a random tile skill chance from 3% t… | — | |
| Major update | Meeple Incremental Demo Orb Update - v0.3.0 The Orb Update adds a new reward for completing minigames: The Collection Orb The Collection Orb moves across the board collecting random tiles as it moves. Major Changes · Added 2 new skills to the skill tree · Reworked Ball Drop board and replaced rewards with randomly changing targets that consists of 3 skill point targets, 2 ticket targets, 1 Collection Orb target, and 2 empty targets · Rep… | — | |
| In-game event | Meeple Incremental Demo v0.2.0 Major Changes · Added a new skill to the skill tree · Added an option to open 5 capsules at once Balance Changes · Reduced the cost of the skill tile increase money skill from 10 to 9 skill points · Increased the chance of the ticket tile additional collect skill from 6% to 8% · Reduced rare chance from common capsules · Reduced skill and money chance from common capsules Fixes & Improvements ·… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.