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Meeple IncrementalNewsMeeple Incremental Demo Orb Update - v0.3.0
Major update

Meeple Incremental Demo Orb Update - v0.3.0

Meeple Incremental · published 23 May 2026, 20:51 UTC

All newsPlayers around this dateRead on Steam

The Orb Update adds a new reward for completing minigames: The Collection Orb

The Collection Orb moves across the board collecting random tiles as it moves.

Major Changes

  • Added 2 new skills to the skill tree

  • Reworked Ball Drop board and replaced rewards with randomly changing targets that consists of 3 skill point targets, 2 ticket targets, 1 Collection Orb target, and 2 empty targets

  • Replaced Tic-Tac-Toe rewards (including win streak ticket rewards) with rotating rewards that follows this pattern: skill point - ticket - skill point - Collection Orb - skill point - ticket - repeat

  • Replaced Stopwatch rewards with 250ms for skill point, 30ms for ticket, and exact for Collection Orb (higher rewards collect all previous rewards)

  • Added UI to make Tic-Tac-Toe and Stopwatch rewards clearer

Balance Changes

  • Reduced Stopwatch target time from 10-20 seconds to 8-12 seconds

  • Increased Stopwatch automate accuracy

  • Increased AI speed in Tic-Tac-Toe

  • Slightly increased Tic-Tac-Toe opponent error rate

  • Slightly increased Ball Drop ball bounciness

  • Slightly increased Ball Drop ball destroy time when reaching the bottom

  • Slightly increased minigame automate delay after completing a game

  • Reduced skill tile skill points from 3 to 2

  • Reduced 8 Ball collectible skill tile skill point increase from 2 to 1

  • Slightly reduced skill point chance and slightly increased money chance from rare collectible capsules

  • Reduced cost of +2 money for each point rolled skill from 10 to 9 skill points

  • Increased cost of the passing a tile of the same meeple colors collects 10% skill from 16 to 17 skill points

  • Reduced cost of the landing on a skill tile increases the money of a tile by 50% skill from 9 to 8

  • Reduced cost of the landing on a skill tile increases the money of a tile by 100% skill from 19 to 14

Fixes & Improvements

  • Replaced the 5X collectible rewards menu close button with a larger continue button

  • Improved Ball Drop empty target marker

  • Close sound now plays when closing a collectible rewards menu

  • UI Hover sound now plays when hovering over the collectible rewards menu close button

  • Added a short delay to the first revealed collectible when opening 5X collectibles

  • Adjusted collectible rewards background to be darker

  • Adjusted error sound and made it a little quieter

  • Fixed a bug which caused the number separator to not update when switching languages

  • Minor performance improvements

The Meeple Incremental Demo just hit a huge milestone of 1,000 players! Thanks to everyone that played the demo and make sure to wishlist and leave a review to support the game.

More from Meeple Incremental

Other announcements

All news
Steam news14 Sep 2026Meeple Incremental is available now!Meeple Incremental Release Trailer What's new in the full game compared to the demo? In addition to new meeples , minigames , skills , and collectibles there are a few brand new features in the full game. Minigame Upgrades Every minigame now has its own skill tree which can be progressed using skill points. Minigames also have speed upgrades which are purchasable in the shop for money. These up…Game update9 Jul 2026Meeple Incremental Demo v0.4.3Meeple Incremental will be releasing on September 14, 2026! · Added an animation for spawning Collection Orbs · Increased Tic-Tac-Toe speed slightly · Reduced Tic-Tac-Toe opponent error rate slightly · Reduced Collection Orb lifetime · Minor fixes and improvements The Meeple Incremental Demo just passed 5,000 players! Thanks to everyone that have played it and make sure to leave a review.Game update14 Jun 2026Meeple Incremental Demo v0.4.2The v0.4.0 Orb Update made it too easy to get capsule tickets from minigames, so this caused capsule tickets to progress the game quicker than intended. This update should rebalance the game closer to how the demo was originally balanced. Patch Notes · Swapped capsule ticket rewards and Collection Orb rewards for all minigames · Reduced Collection Orb lifetime and collection speed · Stopwatch n…