After End Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
521 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
521 Sep 2026
| Published | Title | Build |
|---|---|---|
| Sprint Toggle and controller slide/sprint functionality! Sprint Toggle and controller slide/sprint functionality! | 25659839 | |
| First iteration of "full" controller support. Talent tree and inventory interactions still need polish. | 25640549 | |
| WIP Full Controller support, Maneuvers are not randomly applied to weapons! WIP Full Controller support, Maneuvers are not randomly applied to weapons! | 25591842 | |
| Many Client side fixes, including death and sound fx. Many Client side fixes, including death and sound fx. | 25553675 | |
| Difficulty based friendly fire and Momentum base Sliding! Difficulty based friendly fire and Momentum base Sliding! | 25542109 | |
| Momentum base slide is in! Momentum base slide and more bug fixes! | 25521704 | |
| Player count monster scaling! Player count monster scaling! | 25516582 | |
| More bug fixes! More bug fixes! | 25514284 | |
| Bug fixes Numerous bug fixes | 25496069 | |
| Return of the Reformed Island The return of the Reformed Jungle Island Map and various bug fixes. | 25452403 | |
| Old Player Hub set as default Lobby. Old Player Hub set as default Lobby. | 25425988 | |
| Bug fixes and mroe cleanup. Bug fixes and mroe cleanup. | 25424940 | |
| Small features and bug fixes. Player markers w/ colors and compass representation, and multiplayer specific bug fixes. | 25416170 | |
| Very first Multiplayer Test! Unfortunately my latest jungle island map didn't survive the transition to 5.8, so for the moment the old jungle island is the only one available. I have not included the tutorial or arena yet either. | 25402801 | |
| Small fixes and tweaks. Character Stats, loot generation, and collision changes. | — | |
| Fixed setting attributes resetting stats. Fixed setting attributes resetting stats. | — | |
| Hopefully this will be the Demo Build. - Added the L for Light to the tutorial and added the hotkey to the controls. - Added stairs up the Volcano. Your welcome. - Added a misspelled boss icon to the compass. I am pro. - Added intro prompt for Jungle Island map. - Some other map changes, etc. etc. | — | |
| Starter Hub Map update Landing sounds, fixed croc eyes. Maybe fixed attack breaking? But now spamming attack speed is faster, almost operates as automatic attack cancels. | — | |
| Tons of changes and fixes to the Open World. Slot Machine added! Map is Half the Size now, my Music Composer BP has seen a lot of work, but still needs more, along with many other changes and bug fixes. | — | |
| Open World Map! Come try out an early iteration of my Open World Teaser! | — | |
| Update Enemies know get knocked back by attacks, the amount of knockback is based on the weapon cleave value + attack charge. Other tweaks and bug fixes included. Can now Spawn numerous waves quickly. | — | |
| Small Update Hit FX scaling logic and particle emitter work, with UI cleanup and polish. | — | |
| Small Update Fixed a bunch of bugs, turned "destroying items" into "selling items", and added weapon hit stop + attack charge based knock back to enemies. | — | |
| Small patch. Hopefully fixed my broken player resistances from items. Also set Piercing, Bludgeoning, and Slashing damage VFX to scale with specific damage type dealt. | — | |
| Major Logic Update. Item Generation, Damage, Scaling, and Resistance refactor. Enemy damages and health needs fine tuning. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 1 Oct 2026 | Thu | 18:21 | Sprint Toggle and controller slide/sprint functionality! | 25659839 | public | 1 | — |
| 30 Sep 2026 | Wed | 23:47 | First iteration of "full" controller support. | 25640549 | public | 1 | — |
| 29 Sep 2026 | Tue | 01:13 | WIP Full Controller support, Maneuvers are not randomly applied to weapons! | 25591842 | public | 1 | — |
| 26 Sep 2026 | Sat | 23:36 | Many Client side fixes, including death and sound fx. | 25553675 | public | 1 | — |
| 26 Sep 2026 | Sat | 03:07 | Difficulty based friendly fire and Momentum base Sliding! | 25542109 | public | 1 | — |
| 25 Sep 2026 | Fri | 05:51 | Momentum base slide is in! | 25521704 | public | 1 | — |
| 24 Sep 2026 | Thu | 23:09 | Player count monster scaling! | 25516582 | public | 1 | — |
| 24 Sep 2026 | Thu | 20:28 | More bug fixes! | 25514284 | public | 1 | — |