Wormhole City
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
013 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
013 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update 1.0.0.1 - Hotfix This update hotfixes a black screen issue with later levels in the game, thank you all for such a kind reception for our release! Please keep letting us know what you think and what you would want in future levels of the game! We'll continue working on Wormhole City as we develop longer, third-person combat levels to be released this year. Thank you for your time. | — | |
| Game update | Wormhole City Release and Future Updates Wormhole City Released! Thank you all for the incredible patience and support throughout our years of learning and development. We're excited to announce that Wormhole City is now officially released! It's been a rocky three years while hoping our work can merit the compassion you have given us, but we believe this entry is a solid foundation with room for more gameplay and stories in the futur… | — | |
| Game update | Wormhole City Breakdown and Dev Log for Update 1.01.14 Developer Notes Hello everyone and thank you for your continued patience and support while Wormhole City's game development carries on. I hope to reciprocate all of the passion that has been given to this project by the amazing people who send their feedback as tough decisions will need to be made this year. To preface and help understand the decision-making needed to be made, Zenrok Studios, w… | — | |
| Game update | Update 1.01.13, Updated Engine, Act 2 News and Dev Notes Hi everyone! Excited to announce we have updated our game from Unreal Engine 4.10.4 to version 4.18.1, this is a small milestone for our project as it allows us to utilize over two years worth of updates to the Unreal Engine. We hope this may solve some start-up and optimization issues players have been having throughout our development as we prepare to release Act 2 content in the last days of… | — | |
| Game update | Update 1.01.12 Optimization changes to reduce resources needed on start up and on some levels. Stay tuned for Act 2 content update for Wormhole City by the end of this year! Thank you all for your continued kindness and support. | — | |
| Game update | Update 1.01.11 -Removed 3d scene in the main menu to help reduce loading times. Continuing work on Act 2 content for December release. Thank you all of your patience and support throughout this project! | — | |
| Community | Update 1.01.10 Reducing CPU cost of some levels, thank you all for your continued support and feedback, it is invaluable to us. Have a wonderful weekend. | — | |
| Game update | Update 1.01.09 Hi everyone, excited to announce a content and optimization patch has been implemented with features that previews some of the Act 2 gameplay coming out later this year. This update may solve some of the technical problems players have experienced from past playthroughs and reduce the amount of PC resources needed to play Wormhole City. New content added includes updated pilot/robot/space gamep… | — | |
| Community | Wormhole City Act 2, Upcoming Patch and Devlog Details Thank you everyone for your tremendous patience and support as we continue development on Wormhole City. We're excited to announce new content that will be released before this year is over as well as updates and patch notes that are planned to arrive before June is finished. Story : Wormhole City Act 2 continues the story of Acero Astra and the struggle for survival when a lucrative bounty is… | — | |
| Game update | Update 1.01.8 Greatly reduced performance costs of most levels and beginning the process of adding more content to existing levels. Thank you for your patience. | — | |
| Game update | Update 1.01.7 Reduced performance costs for first three levels, optimizing streaming process for graphical assets. | — | |
| Game update | Update 1.01.6 Troubleshooting character spawn bug in the first urban rain level. New content announcement coming soon! | — | |
| Game update | Update 1.01.5 Lowered hitpoints of enemy frigates from 2700 to 2200 Lowered hitpoints of enemy drones from 250 to 190 Working on refining spaceship gameplay. | — | |
| Game update | Update 1.01.4 Lowered performance costs for the first level, troubleshooting character spawn bug in first level, added loading screen indicator, in the process of adding more tooltips to the game. | — | |
| Game update | Update 1.01.3 Disabled unused plugins, adjusted project settings to see if progress can be made on start up errors and load times for the first level. | — | |
| Game update | Update 1.01.2 Troubleshooting start up bugs and save file functionality with some users, added additional interaction and correcting lighting in specific levels. Adding more tooltips that will help with controls and objectives. In the process of improving the camera, lengthening and adding new levels to Wormhole City. | — | |
| Game update | New Update 1.01.1 Updated objective and control tips throughout the game as well as correcting bugs. | — | |
| Game update | New Update 1.01 Reconfigured save system to now work between updates. Correcting collision errors in some environments. | — | |
| Community | Wormhole City is now in Early Access! Hi everyone, we're excited to announce that Wormhole City is now in Early Access and we look forward to hearing your feedback while we add content and improve our game. There is still an enormous amount of work to be done but we hope you enjoy what we have so far. Thank you. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.