No Final Run
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
16 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
16 Sep 2026
| Published | Title | Build |
|---|---|---|
| No Final Run Combat Juice Patch - Added multiple new VFX to increase combat responsiveness - Added new sounds to primary fire and impacts - Added destructible Asteroids - Added Optional alternate control methods Mouse Aim Or Classic Flight A/D Directional - Increased primary fire projectile speed - Added new UI items - Barrel Roll talent now dives downwards allowing for dodging projectiles and Asteroids Bug Fixes : - Fixed is… | 25011338 | |
| Hotfix #1 Biomes & Progression: Biomes are now unlocked by defeating regional bosses. Added a Level 1 tutorial quest, smoother progression from start through endgame (levels 1–60), and highlighted, high-priority boss quests. Enemies & Endgame: Added roaming apex boss encounters past level 60, increased enemy aggro detection range by 25%, and added clear display names for all promoted enemy and elite tier… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 29 Aug 2026 | Sat | 15:33 | No Final Run Combat Juice Patch | 25011338 | public | 1 | — |