Welkin Road
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
11Apr 2016
Playing now
0+0 vs. yesterday
All-time peak
11Apr 2016
| Published | Title | Build |
|---|---|---|
| Update v0.25 - redesigned level 5 Hello! This update features a redesign of level 5 - the level with the grappling walls. Grappling walls have always been problematic and more importantly, they just weren't much fun. This is why they've been replaced by new mechanic, a new orb type. Here's a little preview of the new level 5: The level is now more fluid, fast paced and hopefully more fun to play! Changelog · Added a new orb typ… | — | |
| Mac OS X build and update v0.24.3 Welkin Road is now available on Mac OS X as well and should work on versions 10.8 and newer. Along with this comes update v0.24.3 which addresses the bugs that were found recently. Changelog: · Changed the save location on OS X to ~/Library/Application Support/Welkin Road · Fixed bug where the player could catapult infinitely while grappling the same orbs · Fixed bug that broke respawning when… | — | |
| Update v0.24.2 - "Welkin Road" achievement fixed This small update fixes the bug that prevented the "Welkin Road" achievement (that you receive for completing all levels) to be updated. When first running this version of the game it will check your progress, and update the achievement retroactively. If you previously completed all levels, running this build should unlock the achievement on Steam. Changelog: · Fixes bug that prevented the "Wel… | — | |
| Update v0.24 - controller support, trading cards, leaderboards and more Hi there! This is a rather big update and it includes a bunch of new features. The first addition is controller support. It features fully rebindable inputs, horizontal and vertical sensitivity settings and an option to invert each of the axes. To make the new control scheme easier to use two helpers were added: aim assist and camera assist. Aim assist helps to track the orbs while camera assis… | — | |
| Update v0.23 Hello everyone! After the Early Access launch last week, I'd like to take a moment to thank everyone for supporting and showing interest in this project. This is the first update to the game and it addresses the issues with level 5. In the updated version the awkward sections were removed and replaced with sections that focus more on pace. Changelog: · New Level 5 with a focus on more pace and… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 22 Feb 2017 | Wed | 09:10 | No patch notes · unannounced build | 1647889 | public | 4 | — |