Delegatory
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Polish and Bug Fixes Minor Changes and Tweaks · Update Equipment Store choice panel and mannequins · Relocate WorkSpace Task Counter label to bottom left · Update Clone Upgrade panel layout · Tweak Review Panel animations Fixes · Improve Task bounce physics on bottom border · Fix inconsistent tooltip show/hide behaviour · Pause screen cancels equipment dragging · Improve handling of equipment tooltips while being d… | — | |
| Review Stats Overhaul Majority of work in this patch went into the updated Review stats, and wrestling with shader code to fix ugly sparkles appearing on some of the lightning effects. Minor Changes and Tweaks · Redesign round end Review panel (now credits either the player, AutoCursor, or ScrumGun on completed tasks) · Adjust Adaptive Learning icon texture (reduce glare) · Adjust distance that Tasks bounce off Work… | — | |
| QoL and Bug Fixes A smattering of small changes and fixes to address playtester feedback Minor Changes and Tweaks · Recolour Tier II (to a tasteful "Dark Coral", should differentiate it more from Tier VI) · Add "Continue" button to "Demo Finished" screen · Update texture and position of adaptive learning icon · Add "Buy All Boons" button Bug Fixes · Fix Upgrade Nodes overlapping with Upgrade Panel border · Spell… | — | |
| Minor polish and quick fixes A collection of quick fixes and minor polish, aimed at addressing some common feedback from the first day of play testing. · Reverse scrolling/zooming mapping, and add option to swap it back (also added some minor 'bounce' feedback if player hits zoom limits) · Minor visual polish to Upgrade Map · Fix a free critical chance upgrade available in the AutoCursor tree · Updates to Intern tooltips (… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||