The Anomaly Department
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Title | Build |
|---|---|---|
| A few minor fixes/tweaks Fixed a desync issue with bread in the bakery · Fixed a race condition where the trophy cases in the lobby would not display properly for everyone · Fixed a potential issue where landmines could go off when you were visually further away than expected · More minor localization changes | — | |
| Custom Key binds, new interaction display and small bug fixes Added custom key bindings in settings · Added new interaction display text. Instead of being text on the bottom of your screen the interactions will show up near the whatever you are trying to use. · Fixed an issue where the Graveyard hat could not be equipped for some players · Reviewed and removed/modified some anomalies that felt unfair · More anomaly cam fixes. The main issue was graffiti o… | — | |
| Backalley fixes Fixed a bug where on the last level of Back Alleys your teammates could spawn outside of the spawn room · Enhanced the anomaly camera. This affected the Back Alley the level most but it should make it much better on the Graveyard levels as well. Thanks for all the feedbacks and bug reports. I am still making improvements that will go live in the next week or two. This will include a few more ma… | — | |
| Added graphics quality setting and a few fixes Added Graphics Quality setting. This should help quite a few people. · Fixed an issue where trophies wouldn't always show up for all players · Fixed an issue where the Slippery punishment wouldn't always be removed · Fixed a few localization issues. Thanks for the bug reports and feedback. We are monitoring them and getting them fixed ASAP. We are also adding a audio settings but that will take… | — | |
| Added FPS option and fixed a bug *Added an FPS and V-Sync option in settings *Fixed a corrupt file that caused some clients to crash | — | |
| Landmines will blow you up as expected now Landmine visuals will be consistent across all palyers · Fixed an annoying bug where the landmines would block you when they weren't actually visible. If you were running into the occasional step up or even blocked path for no reason that was because of this. Thanks for the bug reports. If you come across any please let me know either in the Steam Discussion area or you can report it directly t… | — | |
| A few updates! Thanks everyone for playing the demo. We hope NextFest is going great for you guys! We made a minor update. · Added option to invert look. This is because the streamer Cheesepopps wouldn't stop whining about it. · Fixed an edge case where the Red Light / Green Light event would shoot you the next round. · Minor localizations fixes Thanks for all the support and feedback. We hope you are having… | — | |
| Comfort Update We updated our demo to improve first-person comfort. · Disabled motion blur · Reduced or disabled various post-processing effects · Minor FPS stability patches · Minor performance improvements Also... that security door acts a bit more like a door now. We hope you are enjoying the demo! Happy NextFest! | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Aug 2026 | Thu | 09:55 | No patch notes · unannounced build | 24590091 | public | 1 | — |