Max Savage
Playing now
0Sampling since 11:57 UTC
0.0%of peak
All-time peak
26 Sep 2026
Playing now
0Sampling since 11:57 UTC
All-time peak
26 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Max Savage Gone Gold Hi everyone, just wanted to share the update that after almost 9 months of work the game has gone gold today. 🥳 So we are on track for the 21st... can't wait to get it into your hands. Cheers, Tim | — | |
| Community | Release Date: 21st of July 2026 Hello everyone, I've finally got a release date for you. Max Savage will be releasing on the 21st of July this year. 🥳 Cheers, Tim | — | |
| In-game event | Demo Update to version 0.1.9 Hello everyone, this is what changed with the update. Change Log v0.1.9 -Added the option to navigate the Mission and Space Map UI with the gamepad. (This makes the game SteamDeck compatible) -Doubled XP and money earnings on the first two ranks to reduce the grind -Added a legend popup to the planetary map -Added an explanation to the Trophy Shelf in the hab -Re-ordered shop items -Dialog spee… | — | |
| Community | Demo out now! Hi everyone, I'm excited to announce that I've just released the demo for the game. You can play 3 chapters (around 90 minutes of playtime) to get a good feel of what you can expect from the final game. I hope you're giving it a try and I'm happy to hear your feedback. Cheers, Tim | — | |
| Community |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
| Max Savage Demo will arrive the 22nd of April Hello everyone! I'm happy to announce that a free demo will arrive on Steam on the 22nd of April. It will allow you to play the first three chapters of the story campaign (around 90 minutes of play-time) and get to know the game, before it releases later this year. The demo does not yet include voice-acting... that will come with the full release of the game. I hope you'll check it out! Cheers,… |
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| Community | Planet-side Art Style Rework Hello everyone, you weren't happy with how the planet looked in the trailer, I wasn't happy how it looked so I decided to do it all over again. Less saturation and cute cartoon art-style, more grounded and realistic. I just think this fits much better with the rest of the game. (Be aware: this is still a preview and not the final look) What do you think? Is it better or worse than before? Cheer… | — |