Last Breath 最后的气息
Playing now
64−11 vs. yesterday
32%of peak
All-time peak
2025 Sep 2026
Playing now
64−11 vs. yesterday
All-time peak
2025 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | August 31 Update This update focuses on improving the gameplay experience by addressing issues frequently reported by players recently. Details are as follows: 1. Added the Notebook feature, which automatically records important events from your adventure. For players using an existing save, triggering any relevant dialogue will automatically fill in all entries that come before that dialogue. 2. Added the Infe… | — | |
| In-game event | August 30 Update This update focuses on improving several areas based on recent player feedback. The details are as follows: ## Gameplay Improvements 1. Added a text hint to the puzzle in Chapter 2 to make its objective clearer. 2. Extended the quiz timer to 20 seconds, giving players more time to answer. 3. Doubled the number of Virus Samples dropped by defeated enemies. 4. Enemies summoned by the Legion durin… | — | |
| In-game event | August 29 Update Thank you for all your support since the full release, as well as for the feedback and suggestions you have shared with us. We have been carefully reading and organizing your feedback, and we will continue improving the gameplay experience and fixing issues based on your reports. Here are the main changes included in this update: Gameplay Improvements 1. The number of ducks collected will now c… | — | |
| News | Last Breath Is Available Now! Hello, everyone! The full version of Last Breath is officially available today! From the beginning of development to today’s release, we would like to thank everyone who followed, played, and supported the game. Your comments, feedback, and encouragement have been an important source of motivation throughout this journey. We will continue to pay close attention to your experience after release.… | — | |
| Community | Notice Regarding Steam Cloud Save Changes Between the Demo and Full Version Notice Regarding Steam Cloud Save Changes Between the Demo and Full Version Hello everyone, Some content in Chapter 1 has been adjusted for the full version. To prevent future game progress in the Demo and the full version from affecting each other, we will disable Steam Cloud save sharing between the two versions. After this change: * Demo save data that was successfully synced to Steam Cloud… | — | |
| Community | Last Breath launches on August 28! Hello, everyone! We’re excited to announce that our post-apocalyptic side-scrolling survival action game, Last Breath, will officially launch on Steam on August 28! The full release will feature the complete main story, weapon upgrades, multiple outfits, Steam achievements, and New Game+ content. You can add the game to your Steam wishlist now. The free demo will remain available to download an… | — | |
| In-game event | Update Notes - 2026.06.24 1. Added a Vertical Sync option in the Settings menu, with Full-Speed and Half-Speed synchronization modes. 2. Fixed an issue where the reload animation could still be triggered when out of ammo or when the magazine was already full. 3. Removed the Walk/Run toggle. Characters now run by default. 4. Reduced dodge stamina consumption in Hard and Challenge modes, while slightly increasing dodge di… | — | |
| Community | 《Last Breath》is Coming to the June Steam Next Fest! First of all, we would like to sincerely thank all our players for your interest and support! We’d also like to take this opportunity to share our current development progress and content plans: · The main storyline of the game is planned to consist of five chapters, and we are steadily making progress. · We have already designed and created over 20 distinct outfits for the characters. Right no… | — | |
| Game update | 6.07 Update Experience Optimizations · Added a 120 FPS option and an option to disable Global Illumination. · Increased the bullet hitbox for shotguns and large revolvers, making it easier to hit targets. · Added a corpse limit to prevent infinite body stacking. · Slightly reduced the difficulty of Challenge 2. · The player's aiming state can no longer be interrupted by taking damage. | — | |
| Game update | 6.01 Update Experience Optimizations · Reduced the difficulty of Challenge Mode. · Adjusted the text hints for the safe combination. · Optimized weapon selection on the controller: removed the left stick input to prevent interference, while keeping the D-pad and right stick for weapon switching. | — | |
| In-game event | [Last Breath] Now Supports NVIDIA DLSS 4! 🎉 Major Performance Update! Last Breath now officially supports NVIDIA DLSS 4 Super Resolution technology! We have integrated the latest DLSS 4 technology, bringing significant performance improvements and better image quality for RTX GPU players. Update Highlights: • Support for the latest NVIDIA DLSS 4 • Substantial frame rate increase while maintaining high visual quality • Sharper and more… | — | |
| In-game event | 5.5 Update Notes \ 1. Added Korean and Russian language support 2. Added Challenge Mode Stage 2 3. Added 2 new BGM tracks \ 1. Improved sister's AI in Challenge Mode Stage 1 2. Weapon selection UI now follows mouse position; added bullet count display 3. Added reload progress bar 4. Increased protagonist's movement sensitivity while shooting 5. Adjusted rifle ammo type 6. Made poison haze effects more distinct… | — | |
| In-game event | 4.24 Update Notes 4.24 Update Notes: New Stuff 1. New skins are in – you'll need to explore thoroughly to find them. 2. The return route after boss fights has been expanded... but why is the way blocked? 3. Added a "Standard" difficulty option when starting a new game. 4. Added several achievements for killing bosses with a kick. 5. Boss health bars are now shown in Standard mode. Improvements 1. Picking up a st… | — | |
| Game update | 4.17更新列表 Bug修正 1. 修正照明弹不能有效控制小鬼,现在小鬼第一次碰到照明必定僵直; 2. 修正了挑战模式下获取新娘皮肤后界面无法点击的问题 体验优化 1. 调整了部分场景遮挡镜头的地方,降低了庙木板砸下来的音效,优化一些庙里的对白文本,降低了Boss战后回程沿途爆炸音效的音量 2. 部分怪物受击面放大了一些; 3. 精英怪略微加长了部分技能前摇; 4. 踢可以踢碎木板 5. 下调了闪避体力消耗,略微提升闪避距离 6. 血瓶/抑制剂按钮旁边加了按键提示,以及对应的音效 7. 调整出庙后被小鬼突脸的问题 8. 主角衣服破碎后回血,衣服不会恢复,只有在洗澡的时候才会恢复 9. 移除洗澡时候的AI视频播放功能 附:已知bug 1. Boss战回来,有可能没有进入关瑾被抓的剧情场景(已经修正,持续观察) 2. 部分用户steam初始化失败(当前steamsdk太新,后续降级看看) | — | |
| Game update | 第一个更新来啦! Bug修正 1. 棍子耐久度为0的时候,不在显示在武器栏位。 2. 修正精英怪战斗可以被跳过的bug(无法获得步枪) 性能优化 1. 调低体积光参数。 2. 新增GTAO/反射选项。 3. 优化分辨率适配策略。 体验优化 1. 提高棍子耐久度,更不容易破碎。 2. Boss和精英怪降低了一丢丢血量。 3. 替换普通丧尸死亡音效。 4. 略微增加了手枪的射程。 5.精英和BOSS战场景里增加了一些弹药补给。 | — | |
| News | 《Last Breath最后的气息》Demo现已上线! 目前已收到大家对Demo的反馈,优化已在路上,很快就会更新! | — | |
| Community | demo下周二发~。。 >△< 721°旋转跪地求各位的支持啊~~感谢各位!! 呃,,叠个甲。。。目前体验还是会偏正经,后续会慢慢调整的。。。~ 这几日请容我们查查bug。。。 | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.