Last Breath 最后的气息
Playing now
69−6 vs. yesterday
34%of peak
All-time peak
2025 Sep 2026
Playing now
69−6 vs. yesterday
All-time peak
2025 Sep 2026
| Published | Title | Build |
|---|---|---|
| September 5 Update September 5 Update Gameplay Improvements 1. Added a camera obstruction fade feature to reduce instances where environmental objects block your view during combat, making fights easier to follow. 2. Added a brightness setting, allowing you to adjust the game's brightness to your preference. Weapon Adjustments 1. Shortened the Flamethrower's damage interval, improving its sustained damage output.… | 25141895 | |
| September 2 Update Gameplay Improvements 1. Improved close-range hit detection and made shooting more forgiving. Bullets will now connect more reliably when enemies are right next to you. 2. Added custom key binding options for select keyboard controls. Bug Fixes 1. Fixed an issue where Fei could occasionally leave her designated area—this time, she really won't be “breaking out” again. 2. Fixed an issue in the C… | 25080499 | |
| September 1 Update Announcement Experience Improvements: 1. Improved the unlock conditions for “Neutron Star”: It can now be obtained by completing New Game+ on Hard, even if the first playthrough was not completed on Hard. Players who have already completed New Game+ on Hard will receive it automatically after entering the game. 2. Added a bulk purchase option to the Ghost Merchant's shop. | — | |
| 6.07 Update Experience Optimizations · Added a 120 FPS option and an option to disable Global Illumination. · Increased the bullet hitbox for shotguns and large revolvers, making it easier to hit targets. · Added a corpse limit to prevent infinite body stacking. · Slightly reduced the difficulty of Challenge 2. · The player's aiming state can no longer be interrupted by taking damage. | — | |
| 6.01 Update Experience Optimizations · Reduced the difficulty of Challenge Mode. · Adjusted the text hints for the safe combination. · Optimized weapon selection on the controller: removed the left stick input to prevent interference, while keeping the D-pad and right stick for weapon switching. | — | |
| 4.17更新列表 Bug修正 1. 修正照明弹不能有效控制小鬼,现在小鬼第一次碰到照明必定僵直; 2. 修正了挑战模式下获取新娘皮肤后界面无法点击的问题 体验优化 1. 调整了部分场景遮挡镜头的地方,降低了庙木板砸下来的音效,优化一些庙里的对白文本,降低了Boss战后回程沿途爆炸音效的音量 2. 部分怪物受击面放大了一些; 3. 精英怪略微加长了部分技能前摇; 4. 踢可以踢碎木板 5. 下调了闪避体力消耗,略微提升闪避距离 6. 血瓶/抑制剂按钮旁边加了按键提示,以及对应的音效 7. 调整出庙后被小鬼突脸的问题 8. 主角衣服破碎后回血,衣服不会恢复,只有在洗澡的时候才会恢复 9. 移除洗澡时候的AI视频播放功能 附:已知bug 1. Boss战回来,有可能没有进入关瑾被抓的剧情场景(已经修正,持续观察) 2. 部分用户steam初始化失败(当前steamsdk太新,后续降级看看) | — | |
| 第一个更新来啦! Bug修正 1. 棍子耐久度为0的时候,不在显示在武器栏位。 2. 修正精英怪战斗可以被跳过的bug(无法获得步枪) 性能优化 1. 调低体积光参数。 2. 新增GTAO/反射选项。 3. 优化分辨率适配策略。 体验优化 1. 提高棍子耐久度,更不容易破碎。 2. Boss和精英怪降低了一丢丢血量。 3. 替换普通丧尸死亡音效。 4. 略微增加了手枪的射程。 5.精英和BOSS战场景里增加了一些弹药补给。 | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 5 Sep 2026 | Sat | 16:42 | No patch notes · unannounced build | 25143077 | public | 1 | — |
| 5 Sep 2026 | Sat | 15:39 | September 5 Update | 25141895 | public | 1 | — |
| 2 Sep 2026 | Wed | 14:15 | September 2 Update | 25080499 | public | — | — |