Dot Art Logic
Playing now
2−1 vs. yesterday
18%of peak
All-time peak
116 Sep 2026
Playing now
2−1 vs. yesterday
All-time peak
116 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 26/08/19 Update - Added an option to toggle slashing hint numbers during gameplay. - Added the ability to customize grid line thickness (every 5 cells). - Updated how the current position is displayed in color puzzles. - Made adjustments to font styles and display. | — | |
| Game update | 26/08/12 Update - Added 100 new Monochrome [15x15] puzzles. - Improved support feature display: reduced the icon size at the starting point when showing connected tiles, making the X marks easier to see. - Restored the ability to cross out numbers in the Monochrome mode by clicking on hint numbers. This is currently set to ON permanently, but an option to toggle this ON/OFF during gameplay will be added in a f… | — | |
| Game update | 26/08/05 Update Ver 1.29.9 Update Notes Retry Behavior Update: Elapsed time will no longer reset when selecting "Retry." Since features like HELP's CHECK+ and the logical-cell support lift their restrictions over time, keeping the timer running is more beneficial. If you wish to reset the timer, clear the puzzle via the Retry menu, return to the Puzzle Select screen, and select the puzzle again. Connected Numb… | — | |
| Game update | 26/07/27 Update Added 100 new puzzles to Monochrome [15x15]. Removed lesser-used features and cleaned up the UI: - Removed the HELP usage count display. - Fixed drag-related settings to default and removed them from the Options menu. - Moved visual appearance settings so they can now be changed directly in-game. - Standardized the in-game font. - Restricted screen size options to 860x720 and Fullscreen. | — | |
| Game update | 26/06/25 update - For Monochrome [15x15], you can now choose a grid pixel size of either 24 or 31 on the puzzle selection screen. Since this is an experimental feature for now, it only supports 860x700 resolution or full-screen mode. - Added 100 new puzzles to Monochrome [15x15] | — | |
| Game update | 2026/05/24 Update - Added Quick Save and Quick Load features. - Added a "Combined Count" option to the drag and cell number display settings. | — | |
| Game update | 2026/05/20 Update - Added the option to retry a puzzle even if no squares have been changed. - Challenge Mode: Fixed an issue where numbers 10 and above were not correctly displayed in color. - Monochrome Puzzles: Fixed an issue where the incorrect color was used when crossing out numbers with red lines. Full Version Support: The Logic Square hint can now be reused after 8 minutes, regardless of the remaining ti… | — | |
| Game update | 2026/05/09 Update Completion Mark Standardization The completion mark displayed when finishing all 100 puzzles in a category has been standardized to a "star (☆)" across all languages. Color Puzzle Standardization (15x15) All Color Puzzles have been standardized to a 15x15 grid size. Adjusted Puzzles: For puzzles other than 15x15, we have resized the answers or added background elements to fit the 15x15 format.… | — | |
| Game update | 2026/05/04 Update -Added an option to trigger "Reset" either instantly or by long-pressing for about one second. -Added the ability to select the color of "X" marks from the icon menu in color puzzles. -Fixed a bug where the completion status for every 100 puzzles was not displayed correctly on the level selection screen. -Fixed minor issues in some puzzles. | — | |
| Game update | 2026/05/02 Update - Changed the background color from white to light gray. - Added a new option to toggle "Save and Quit": You can now choose whether to automatically create suspend data when closing the game via the "X" button or Alt+F4. - Fixed typos and puzzle errors. (Note: Puzzle #265 in Color Mini has been replaced. This puzzle will be moved to the Color category in a future update.) | — | |
| Game update | 2026/04/24 Update Nonogram Update: We have made the following changes to Color Puzzles and Color Mini Puzzles. Color Mini Puzzles: Right-clicking is no longer restricted. You can now use it to place "X" marks. Color Puzzles: The size is now fixed to 15x15. We are currently in the process of updating all existing puzzles to this format. Any puzzles that cannot be adjusted will eventually be replaced with differen… | — | |
| Game update | 2026/04/19 Update New Drag-and-Drop Options: 1.Added a feature to display numbers at the starting and ending points. 2.Added an auto-fill feature that connects the starting point and the current coordinates (when aligned vertically or horizontally). Bug Fixes:Color Puzzle 020: Fixed an issue where the puzzle had two possible solutions. Other:Added Steam Cloud support for save data (included in the previous updat… | — | |
| Game update | 2026/04/17 Update Fixed a bug where players could return to the level selection screen before the designated time had passed after completing a color puzzle. Options: Added "Light Blue" to the "Highlight numbers over 10" setting. If you currently have this feature enabled (set to red), it may have defaulted to light blue after the update. Please adjust this in the settings if you prefer a different color. Option… | — | |
| Game update | 2016/04/12 Update 1. Window Mode Fix Standard: Fixed a bug where switching from full-screen to windowed mode caused the mouse cursor position to become misaligned (offset slightly to the bottom-right). 2. Undo/Redo Logic Fix Standard: Fixed a bug where using Undo or Redo wouldn't work correctly when filling "0" or "20" (max) lines if those lines already contained some filled cells. 3. UI/Color Feedback Standard:… | — | |
| Game update | 2026/04/10 Update -Fixed a bug where the resolution would reset to 1280x720 upon Windows startup or restart when playing in fullscreen mode. -The option to highlight numbers 10 and above in red now applies to images as well as fonts. | — | |
| Game update | 2026/0407 Update Fullscreen Mode: Added a fullscreen option to the resolution settings. Input Adjustments: * Fixed the key to the "Back" function. Removed the "Return to Title" function from the key. Keyboard Shortcuts: Added the following shortcuts: + : Close the game. + : Toggle between Windowed and Fullscreen mode. + : Undo (Same as the "Back" button on the puzzle screen). + : Redo (Same as the "Forward" but… | — | |
| Game update | 2026/04/03 update Fixed an issue where "Drag & Drop" in options did not deselect when selecting a wrong cell; added right-click support. Moved the "HELP" section from Options to "Support." Updated the "Mark Errors in Red" feature: In addition to "None" or "5 times," you can now choose from None, 1, 3, or 5 times. Added "Show Logical Cells" to the Support menu. | — | |
| Game update | 2026/03/29 Update -Added Simplified Chinese to language options. -Fixed a bug where the Tarot Challenge sequence numbers were displayed incorrectly. -Updated "X" marks: You can now choose between Full-width (JP style) and Half-width (EN style) fonts regardless of the selected language. -Fixed a bug where hint numbers would default to size 18 even when size 19 was selected. -Fixed the hit detection for radio butt… | — | |
| Game update | 2026/03/24 Update Gameplay & UI Adjustments HELP(POINT/COMBO): Changed behavior so that using these features will now cancel Drag & Drop. This prevents consecutive filling while the help tools are active. Options Menu: Updated the layout and design of the Options screen. Back Button: Added an ON/OFF toggle for the "Back to Options" button. Drag & Drop Improvements Error Handling: Added an option to automatically… | — | |
| Game update | 2026/03/19 update Support Features Color Feedback: When cells are filled correctly and meet the requirements, the colors will now change to provide visual feedback. This change will not be reflected upon stage completion (maintaining the original puzzle look). Monochrome Mode: Changed the highlight style from "red text" to a red background for the numbers. Color Mode: Fixed a bug where previous data would persis… | — | |
| Game update | 2026/03/18 update Bug Fixes HELP Counter Reset: Fixed a bug where clearing a puzzle with "No Title" selected would cause the HELP usage count to reset to zero. Note: We are unable to restore the corrupted data from this bug. Consequently, puzzles that were not actually cleared will now correctly appear as "uncleared" (undisplayed) in accordance with the original game specifications. Missing Files: Fixed an issue… | — | |
| Game update | 2026/03/16update Bug Fix: Resolved an issue where right-clicking a filled square (■) or left-clicking an "X" mark would incorrectly consume an "Undo" count even if no action was performed. New Options: Added toggles to display the following indicators: Mistake Counter: Tracks incorrect fills. Remaining Moves: Displays how many moves are left. Quality of Life Improvement: Added an Auto-Fill feature that automati… | — | |
| Game update | 2026/03/12Update New Support Features (Toggleable in Settings) -Auto-fill Xs: Automatically fills remaining empty squares with "X" once a line's numbers are completed. -Gray out numbers: Changes numbers to gray when their specific conditions/clues are met. -Error alerts: Highlights numbers in red when an incorrect move is made (Limited to 5 times per puzzle). General Improvements Skip Titles: You can now skip t… | — | |
| Game update | 2026/03/09 update 2 Added "Line Support" to Options Arrows will now appear at the start of a puzzle to indicate rows or columns that can be completely filled based on the numbers provided. If you prefer to play without them, you can disable this feature in the Options menu. Bug Fix: Color Mode Level Select We have fixed an issue introduced in today’s update where cleared illustrations were not displaying correctly… | — | |
| Game update | 2026/03/09 update Added "Line Support" to options. > Arrows will now appear at the start of a game on rows or columns that can be completed using only the provided numbers. If you prefer a challenge, you can disable this in the options menu. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.