Industrial Legion
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update 0.2major Fixes for 20th June: · Upgraded unreal engine versions from 5.6.1 to 5.7.4 · Added pinging on the map for both roles · Added commander able to split the selected unit group in half · Added front line weapon levelling · Added smoke grenade · Added throw-able flares · Added gas grenade · Added end game stats · Added suppression for the AI, effects accuracy, decision making time, direction and dis… | 23902893 | |
| Update 300526 Fixed AI Unit sliding when in net relevancy · Fixed issue with projectiles causing more gpu usage · Fixed uniforms not being locked to teams · Changed aiming speed to walking speed · Added upgrade system for weapons · Added new front line player animations | 23490249 | |
| Update 220526 Fixed issue where front line players would see the attack indicator on unit groups without pressing the button to see them · Fixed issue when joining mid game as commander causing client side crash · Fixed artillery objective visual for the front line player not using the correct font · Fixed issue where the squad weapon/squad ammo box would not be removed from the team that owned it before the… | 23373791 | |
| Update 250426 Fixed server not resetting when all players leave the server · Fixed Main Menu sound issue where UI sounds were not init correctly · Fixed client side issue unit group units not moving long distance · Fixed issue with AI shooting at AI causing ghost units sometimes · Fixed issue with commander request menu not displaying the correct cost after a large amount of infantry is set · Fixed issue whe… | 22958384 | |
| Update 180426 Fixed friendly indicator not always be where the units are · Fixed issue with unit groups not moving units when world partition is unloaded client side · Fixed issue where kills were not counted correctly with explosives · Fixed issue with unit group weapons visibility able to select multiple squad weapons · Fixed AI units in squad not following player · Fixed AI not being able to be hit when i… | 22850935 | |
| Update 110426 Fixed long distance units not being where they are · Fixed server browser name displaying the ip instead of the server name · Fixed Squad member count not updating to the correct amount of squad members · Fixed double kill registration · Fixed kills counting towards squad member gain when killing members of the same team · Fixed enemy unit group unit counters being visible to the other team · F… | 22746607 | |
| Patch 040426 Fixed Long range units on other team needs to not be visible, might only be front line that sees them · Added Commander should be able to remove the regions · Changed Front line objective menu name thing should be called objectives instead of commander regions | 22651271 | |
| Update 030426 • Changed hip firing to be less accurate • Fixed objectives not rotating player to see the objective when mousing over • Added commander is now able to see units on their team easier • Added Commander able to see which objective the front line players are intending to go to | — | |
| Update 010426 Added space bar to commander so that they teleport back to their main base · Added 0 button in commander request menu · Fixed selected unit group, then left clicking on any main base causing crash · Fixed AI torso twist when target is not in front of them · Fixed Client side crash with commander due to replication with selected unit group · Changed zoom so that when front line is out of stamina… | 22612936 | |
| Patch 270326 Added server browser that lists all the public dedicated server games · Added join official server button, checks to make sure official server is up before showing | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 25 Jun 2026 | Thu | 21:36 | No patch notes · unannounced build | 23920524 | public | 1 | — |