Update 0.2

major update

Industrial Legion · published · build 23902893

Fixes for 20th June:

  • Upgraded unreal engine versions from 5.6.1 to 5.7.4

  • Added pinging on the map for both roles

  • Added commander able to split the selected unit group in half

  • Added front line weapon levelling

  • Added smoke grenade

  • Added throw-able flares

  • Added gas grenade

  • Added end game stats

  • Added suppression for the AI, effects accuracy, decision making time, direction and distance of cover searching

  • Added setting to enable/disable grass

  • Added improved AI commander

  • Changed Front line having 2 call ins minimum when respawning at main base

  • Changed grenade mesh

  • Changed grenade physics

  • Changed commander income to be colour oriented

  • Changed unit group movement such that if there is no direction, it will use the current camera direction

  • Changed Commander max zoom out distance

  • Changed objective to give call in upon entering the bounds for the first time

  • Changed front line objective menu to have more information about objective

  • Fixed being able to call request loadout not checking player weapon level

  • Fixed sound settings not changing when slider moves

  • Fixed late join commander does not see front line friendly indicator

  • Fixed some HUD elements for front line being visible to other front line players

  • Fixed commander not being able to press escape to cancel placing an artillery target or an objective

  • Fixed Front Line squad members going to centre of map when removing squad weapon while squad members are moving

  • Fixed Artillery Target icon not being the correct size

  • Fixed getting 100 AI kills not rewarding a Call In