Playing now
12,006−10 vs. yesterday
All-time peak
118,166Oct 2024
Playing now
12,006−10 vs. yesterday
All-time peak
118,166Oct 2024
Playtime is that of people who reviewed, from the 500 reviews SteamPeaks sampled for Factorio: their total hours when the sample was read, and the hours they had when writing (the refund-window share). Reviewers have usually played more than owners who never wrote a review. Recomputed daily. How this is computed. Data by SteamPeaks.com.
Global unlock shares from Steam’s own achievement percentages, read on 29 Oct 2026, ordered most common first. The finish step is the lowest-share achievement whose name or description matched the finish rules (name-or-description matches the finish rules). Shares are of players who have the game on their account, as Steam counts them. How this is computed. Data by SteamPeaks.com.
| Spike began | Viewers | Players before | Players after | Matched baseline | Lift |
|---|---|---|---|---|---|
| 2 Nov 2026, 14:10 UTC | 3,462 | 13,725 | 18,041 | 19,045a week earlier | −5.3%estimate |
| 1 Nov 2026, 16:30 UTC | 2,094 | 23,841 | 26,360 | 25,177a week earlier | +4.7%estimate |
| 30 Oct 2026, 15:10 UTC | 3,667 | 15,215 | 20,646 | 19,115a week earlier | +8.0%estimate |
| 28 Oct 2026, 14:20 UTC | 2,583 | 13,672 | 19,002 | 17,020a week earlier | +11.6%estimate |
| 27 Oct 2026, 21:40 UTC | 1,026 | 19,674 | 14,786 | 11,803a week earlier | +25.3%estimate |
| 27 Oct 2026, 14:20 UTC | 4,754 | 13,455 | 18,947 | 17,045a week earlier | +11.2%estimate |
| 27 Oct 2026, 11:50 UTC | 4,754 | 11,108 | 16,886 | 14,993a week earlier | +12.6%estimate |
| 26 Oct 2026, 13:50 UTC | 5,034 | 13,057 | 18,769 | 17,185a week earlier | +9.2%estimate |
| 25 Oct 2026, 12:10 UTC | 1,664 | 17,670 | 25,092 | 22,517a week earlier | +11.4%estimate |
| 23 Oct 2026, 16:20 UTC | 2,713 | 14,970 | 19,229 | 18,161a week earlier | +5.9%estimate |
| 22 Oct 2026, 16:20 UTC | 2,765 | 13,634 | 16,875 | 16,958a week earlier | −0.5%estimate |
| 21 Oct 2026, 16:10 UTC | 2,306 | 13,671 | 17,070 | 17,597a week earlier | −3.0%estimate |
| 20 Oct 2026, 16:10 UTC | 1,050 | 13,523 | 17,217 | 17,865a week earlier | −3.6%estimate |
| 16 Oct 2026, 17:10 UTC | 3,068 | 15,270 | 17,891 | 18,228a week earlier | −1.8%estimate |
| 13 Oct 2026, 16:20 UTC | 2,691 | 14,050 | 17,767 | 17,288a week earlier | +2.8%estimate |
| 10 Oct 2026, 17:40 UTC | 4,008 | 20,735 | 20,920 | 20,864a week earlier | +0.3%estimate |
| 6 Oct 2026, 17:20 UTC | 1,154 | 14,795 | 16,582 | 14,795the hours before | +12.1%estimate |
Viewers are Twitch’s counts for the game’s category, sampled by SteamPeaks every 10 minutes; players are SteamPeaks’ own counts, averaged onto the same bins. The correlation is the strongest over lags from six hours before to six hours after; a lift compares the six hours after a spike with the same six hours a week earlier and is an estimate, shown beside its baseline. Correlation is not causation: the figures say how closely the two series move together, not that one caused the other. Verdict from the daily job, run 2 Nov 2026, 15:56 UTC, over 31 days of both series. How this is computed. Data by SteamPeaks.com.
Viewer counts from Twitch.
The band is the 25th to 75th percentile share of the launch level among automation games at each month since launch, with their median as the line; a game joins a curve after 6 months of averages. Recomputed weekly, last on 31 Oct 2026. How this is computed. Data by SteamPeaks.com.