Fixed models not loading correctly. · Removed support for 32-bit machines. If you are in need of a 32-bit version of CBRE-EX, please let us know and we will create a separate branch for it.
Fixed memory leak related to Steam integration. · The application may now use more than 4GB on 64-bit systems. · Optimized dependencies for a smaller binary size.
Fixed layout of viewports not persisting between restarts in some cases. · Added description to the "screen" entity's "imgpath" property regarding the path prefix applied by the game.
Allow specifying an identifier for door entities, which allows them to be accessed via code. · Fixed entities with missing properties refusing to export instead of using the default values.
New button to mark all faces with the same textures in the Texture Application Tool. · .glb, .fbx and .dae export options. · New door icon. · Reintroduce v1.3.11 export option with warning and without forward compatibility for new entities. · Removed x86 and x64 separation. · Fixed v1.3.12 ".rmesh" still exporting with ".rm" file extension.