CBRE-EX
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | v2.3.4 Fixed layout of viewports not persisting between restarts in some cases. · Added description to the "screen" entity's "imgpath" property regarding the path prefix applied by the game. | 24043220 | |
| Game update | v2.3.3 Allow specifying an identifier for door entities, which allows them to be accessed via code. · Fixed entities with missing properties refusing to export instead of using the default values. | 23003485 | |
| Game update | v2.3.2 New button to mark all faces with the same textures in the Texture Application Tool. · .glb, .fbx and .dae export options. · New door icon. · Reintroduce v1.3.11 export option with warning and without forward compatibility for new entities. · Removed x86 and x64 separation. · Fixed v1.3.12 ".rmesh" still exporting with ".rm" file extension. | 22913552 | |
| Game update | v2.3.1 Removed CB v1.3.11 compatibility export. · Renamed ".rm" back to ".rmesh". · Fixed rooms containing both invisible collision and trigger boxes exporting incorrectly. | 22892679 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.