Monster Mercs
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Devlog Update: Pointy End Towards Enemy Hey Mercs, Since the last playtest, I’ve been deep in the trenches tightening systems, improving combat feel, and rebuilding core mechanics based directly on your feedback. This update represents one of the largest mechanical overhauls to Monster Mercs so far. Here’s what’s new: ⚔️ Core Systems & Combat · Stats System Overhaul The underlying stat model has been rebuilt for better scaling, clear… | — | |
| Community | Playtest #3 Completed 🎉 Thank You, Mercs! Playtest #3 is officially completed , and we want to give a huge thank you to everyone who jumped in, fought monsters, broke things, and sent feedback. Your time, your clips, your bug reports, and your brutally honest opinions are shaping Monster Mercs into a tighter, more satisfying co-op experience. This playtest gave us exactly what we needed: real combat data, edge case… | — | |
| Community | Diamond Tier Announcement Monster Mercs – Community Update 🎉 We just hit 2,000 wishlists and passed 50,000 trailer views , and honestly… wow. Monster Mercs has been featured by IGN and a wave of indie game outlets, and the response has been incredible. Every wishlist, share, comment, and message helps more than you probably realize—especially for a solo indie building something a little weird and a little ambitious. Se… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.