Apoikia
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update Notes For V 0.3.0.0 Major UI refactoring and improvements · Fixed multiple building behavior issues · Commercial Zone complete features · Tech tree expand/rework · New buildings: Apothecary, Presery · Multiple new Items, new crops · Fix tax not collected issue · Performance optimization · Cross Version Save Compatibility, starting from V 0.3.0.0 · Steam Cloud Support · Units behaviour optimization, within househol… | — | |
| Game update | Update Notes For V 0.2.1.3 Fix the construction site materials may be transported issue · Fix the game save may crash issue · Save time optimization · UI optimization · Fix the production cost calculation inaccurate problem · Fix the units not moving faster on roads issue · Adjust building fund raising logic, fund raising now related to building market score · Adjust building market score calculation weights · flu death… | — | |
| In-game event | Investor Groups and Commercial Zones Investor Group Investor group owned by citizens or other investor groups will actively engage in market, proposing new buildings in commercial zones depending on buildings' market score. A property can now be owned by multiple holders, and profit distribution is based on holder share percentage. Player as government can only perform operations on a building is government is the largest share ho… | — | |
| Game update | Update Notes For V 0.1.1.1 Adjust building purchasing production materials logic, avoid massive purchase at a time · Fix the issue that unit might get stuck by building or other units · Add few more tutorial steps · Fix the issue that actions on Market Node not working · Fix the issue that consumption tax not being properly logged to income log · Fix the issue that building template remains not destroyed when selecting r… | — | |
| Game update | Update Notes for V 0.1.1 - Fix the issue that units sleep may end later than expected - Adjusted the building purchasing material logistics - Adjust initial money value - Fix the issue that remove tree service cannot be completed on Logging Camp - Fix the issue that loading from a saved game may crash on selecting building | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.