Apoikia
Playing now
0+0 vs. yesterday
—of peak
All-time peak
08 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
08 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update Notes For V 0.3.1.2 Tutorials · UI optimization | — | |
| Update Notes For V 0.3.1.1 Refactored terrain generation system · Introduced the Rock Mine; all mines are now naturally integrated into the terrain · Added support for medium-sized terrain · Optimized camera controls · Improved UI performance and responsiveness · Temporarily disabled the commodity purchase feature · Optimized water visual effects · More tutorial steps | — | |
| Update Notes For V 0.3.0.1 Fix Mine Building employee stuck in site issue · Introduce proposal stage House listing price mechanism, player as government can now set initial listing price · Optimize Construction Company quote algorithm · Fix loading page freeze issue · Reduce initial resources quantity · Firewood lasts longer · Unit Liquidation now includes Residence property. | — | |
| Update Notes For V 0.3.0.0 Major UI refactoring and improvements · Fixed multiple building behavior issues · Commercial Zone complete features · Tech tree expand/rework · New buildings: Apothecary, Presery · Multiple new Items, new crops · Fix tax not collected issue · Performance optimization · Cross Version Save Compatibility, starting from V 0.3.0.0 · Steam Cloud Support · Units behaviour optimization, within househol… | — | |
| Update Notes For V 0.2.1.3 Fix the construction site materials may be transported issue · Fix the game save may crash issue · Save time optimization · UI optimization · Fix the production cost calculation inaccurate problem · Fix the units not moving faster on roads issue · Adjust building fund raising logic, fund raising now related to building market score · Adjust building market score calculation weights · flu death… | — | |
| Update Notes For V 0.1.1.1 Adjust building purchasing production materials logic, avoid massive purchase at a time · Fix the issue that unit might get stuck by building or other units · Add few more tutorial steps · Fix the issue that actions on Market Node not working · Fix the issue that consumption tax not being properly logged to income log · Fix the issue that building template remains not destroyed when selecting r… | — | |
| Update Notes for V 0.1.1 - Fix the issue that units sleep may end later than expected - Adjusted the building purchasing material logistics - Adjust initial money value - Fix the issue that remove tree service cannot be completed on Logging Camp - Fix the issue that loading from a saved game may crash on selecting building | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Sep 2026 | Mon | 15:19 | No patch notes · unannounced build | 25169944 | beta | 1 | — |
| 7 Sep 2026 | Mon | 15:19 | No patch notes · unannounced build | 25169939 | beta | 1 | — |
| 12 Aug 2026 | Wed | 05:58 | No patch notes · unannounced build | 24686399 | beta | 3 | — |
| 15 Jul 2026 | Wed | 12:19 | No patch notes · unannounced build | 24217981 | public | 3 | — |