ELbab
Playing now
3+1 vs. yesterday
2.3%of peak
All-time peak
132Dec 2025
Playing now
3+1 vs. yesterday
All-time peak
132Dec 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 0.0.3.19 Update # Features - Partially improved issues where DPS and EHP calculations were not being performed correctly # Balance Adjustments - In Libraries with Ascension not yet unlocked, Negative MODs now have an 80% chance to not be applied - In Ascension 1 Libraries, Negative MODs now have a 50% chance to not be applied - Runestones that drop in Ascension 0-1 are now more likely to have a higher number o… | — | |
| Game update | 0.0.3.18 Update # Features - Adjusted DPS and EHP display on Books to be smaller and less prominent - Negative MOD values are now visible when upgrading Normal Books | — | |
| Game update | 0.0.3.17 Update # Features - Added EHP (Effective Hit Pool) display to the Status Screen, similar to DPS - Added Help section explaining EHP - Added Estimated EHP display to all Books # Bug Fixes - Fixed a bug where Reserve Books could activate their effects regardless of whether conditions were met - This was caused by a side effect in the DPS calculation logic | — | |
| Game update | 0.0.3.16 Update # Bug Fixes - Fixed a bug where books could be moved to unacquired sockets during upgrade - Fixed a bug where sockets would drift in book mode | — | |
| Game update | 0.0.3.15 Update # Bug Fixes - Fixed a bug where rare socket values kept increasing | — | |
| Game update | 0.0.3.14 Update # Balance - Nerfed Prophet's Retribution - Nerfed Occam's Razor - Improved performance # Features - All books now display "Est. DPS" (Estimated DPS) - This feature is still not fully accurate - Currently unable to correctly estimate DPS for books where many enable/disable states change based on Strength, Intelligence, and Dexterity | — | |
| Game update | 0.0.3.13 Update - Implemented performance optimizations - We will continue to optimize in future updates | — | |
| Game update | 0.0.3.12 Update - Implemented performance optimizations - We will continue to optimize in future updates | — | |
| Game update | 0.0.3.11 Update - Fixed a bug where books would disappear when dragging and dropping from socket to socket in the enhancement UI | — | |
| Game update | 0.0.3.10 Update - DPS displayed on the status screen is now calculated automatically - Added Discord community link to the top page - The link is the same as below - - Fixed an issue where some nodes could rarely not be selected | — | |
| Game update | 0.0.3.9 Update ## Balance Adjustments - Removed the revival mechanic from the boss "The Earth" - Increased the Life of the boss "The Earth" ## Bug Fixes - Fixed a bug where Dead Sea Scrolls was not functioning correctly when trying to meet activation requirements | — | |
| Game update | 0.0.3.8 Update ## New Features - Added a help section about MODs - Changed the DPS Simulator mechanics - Converted to a simple damage calculation tool based on status values - Damage bonuses that change during combat or require specific conditions (such as certain Orbs) are no longer included in DPS - These changes have significantly improved the performance of the DPS Check button ## Balance Adjustments - Ad… | — | |
| Game update | 0.0.3.7 Update - Fixed a bug where skill abilities could not be acquired in the correct order | — | |
| Game update | 0.0.3.6 Update - Buffs have been applied to Normal Attack builds - Nerfs have been applied to Mana Stack builds - We will continue to make balance adjustments to builds in future updates - Increased the recovery effect of The Serpent's Demise - Removed "Critical strikes can no longer occur" from The Serpent's Demise - Added "Recovery effects from this book are not affected by Grievous Wounds" to The Serpent's… | — | |
| Game update | 0.0.3.5 Update - Overall increased the number of Bookmarks obtained when defeating Elite Monsters and Boss Monsters - The amounts of Strength, Intelligence, and Dexterity obtained from Bookmarks have not been changed - When Ascension 5 or higher is selected, the number of available Starting Bookmarks has been increased - Adjusted the behavior patterns of bosses appearing in Layer 2 on Ascension 5 or higher -… | — | |
| Game update | 0.0.3.4 Update - Added a Monster Codex feature - By enabling Monster Codex Mode when checking the map, you can now view the skills and life of monsters that will appear in combat rooms - Upgraded the Item Codex - You can now check book scaling values directly from the codex - When receiving status-inflicting skills while shielded, there is now a 30% chance to prevent the status effect - This chance is calcula… | — | |
| Game update | Bug Fixes and Adjustments - Fixed a bug where the Mods on Klein’s Jar were changed when restarting the game - Fixed a bug that allowed players to enter an Enhancement Room while the status screen was open - Reduced the damage gained from Judgment of the Gods - Reduced the damage gained from Festina Lente - Increased the amount of healing gained from Seraphim Idol - Added the effect “Life steal and mana steal are disable… | — | |
| Game update | Mid-Sized Update (0.0.3.0) - Added the “Library Index” as a new way to use Papyrus - Added various new features to the item filter - Normal Books obtainable in the starting room can now roll Negative Mods from Ascension 3 onward - Increased the amount of Ink dropped by enemies - Increased the amount of Ink obtained when dismantling Normal Books, Skill Books, and Unique Books - Increased the enhancement cost of Normal Boo… | — | |
| Game update | Bug Fixes - Fixed a bug where normal attacks would target the player themselves when Cattleya's Echo and Estra were equipped at the same time - Fixed incorrect information in the Help section regarding splash damage | — | |
| Game update | Adjustments and Bug Fixes Adjustments - Increased the required stats for the Voynich Manuscript Bug Fixes - Fixed a bug where acquiring buffs in the Trial Room was not visually indicated - Fixed a bug where book effects were being registered multiple times in stats - Fixed a bug where buffs acquired by the player appeared in the log as if they were applied to enemies | — | |
| Game update | Adjustments and Bug Fixes Adjustments - Reduced the scaling of rare mods - Fixed the maximum number of active Mice Parade units to 1 - Reduced the amount of ink obtained by dismantling books - Reduced the amount of ink dropped by enemies - Increased the HP of enemies appearing on Layer 4 across all Ascensions - Significantly increased the HP of Layer 4 bosses across all Ascensions (approximately 2x) - The Layer 4 boss o… | — | |
| Game update | New features & bug fixes You can now check the current bonus values of some rare mods. Increased the scaling of rare mods so their effects are more noticeable. Fixed a bug where connected routes were not highlighted when entering the Runestone Room. Fixed a bug where selectable Runestones were not rendered correctly when re-entering the Runestone Room. Slightly improved stability when restoring data. Fixed a bug where… | — | |
| Game update | Bug fix Fixed a bug where the game could very rarely crash when clicking on a Runestone node. | — | |
| Game update | New features & bug fixes You can now save run history with up to 8 slots. Note: The number of slots will be expanded in future updates. Implemented a temporary fix for an issue where increases to action speed from Agility were not being applied correctly. Fixed a bug where buffs and debuffs could occasionally fail to be applied. | — | |
| Game update | Bug fixes Fixed a bug that prevented Runestones from being swapped. Fixed a bug where the 9th Runestone could be lost when resuming the game. Note: Because the issue was in the save process, when resuming from data created in version 0.0.2.13 or earlier, the 9th Runestone will still be lost. Fixed a bug where Runestones could remain in the inventory indefinitely. Fixed a crash that could occur when delet… | — | |
| Game update | Bug fix Improved stability when resuming from saved progress. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.