ELbab
Playing now
1+0 vs. yesterday
0.8%of peak
All-time peak
132Dec 2025
Playing now
1+0 vs. yesterday
All-time peak
132Dec 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 0.0.3.19 Update # Features - Partially improved issues where DPS and EHP calculations were not being performed correctly # Balance Adjustments - In Libraries with Ascension not yet unlocked, Negative MODs now have an 80% chance to not be applied - In Ascension 1 Libraries, Negative MODs now have a 50% chance to not be applied - Runestones that drop in Ascension 0-1 are now more likely to have a higher number o… | — | |
| Game update | 0.0.3.18 Update # Features - Adjusted DPS and EHP display on Books to be smaller and less prominent - Negative MOD values are now visible when upgrading Normal Books | — | |
| Game update | 0.0.3.17 Update # Features - Added EHP (Effective Hit Pool) display to the Status Screen, similar to DPS - Added Help section explaining EHP - Added Estimated EHP display to all Books # Bug Fixes - Fixed a bug where Reserve Books could activate their effects regardless of whether conditions were met - This was caused by a side effect in the DPS calculation logic | — | |
| Game update | 0.0.3.16 Update # Bug Fixes - Fixed a bug where books could be moved to unacquired sockets during upgrade - Fixed a bug where sockets would drift in book mode | — | |
| Game update | 0.0.3.15 Update # Bug Fixes - Fixed a bug where rare socket values kept increasing | — | |
| Game update | 0.0.3.14 Update # Balance - Nerfed Prophet's Retribution - Nerfed Occam's Razor - Improved performance # Features - All books now display "Est. DPS" (Estimated DPS) - This feature is still not fully accurate - Currently unable to correctly estimate DPS for books where many enable/disable states change based on Strength, Intelligence, and Dexterity | — | |
| Game update | 0.0.3.13 Update - Implemented performance optimizations - We will continue to optimize in future updates | — | |
| Game update | 0.0.3.12 Update - Implemented performance optimizations - We will continue to optimize in future updates | — | |
| Game update | 0.0.3.11 Update - Fixed a bug where books would disappear when dragging and dropping from socket to socket in the enhancement UI | — | |
| Game update | 0.0.3.10 Update - DPS displayed on the status screen is now calculated automatically - Added Discord community link to the top page - The link is the same as below - - Fixed an issue where some nodes could rarely not be selected | — | |
| Game update | 0.0.3.9 Update ## Balance Adjustments - Removed the revival mechanic from the boss "The Earth" - Increased the Life of the boss "The Earth" ## Bug Fixes - Fixed a bug where Dead Sea Scrolls was not functioning correctly when trying to meet activation requirements | — | |
| Game update | 0.0.3.8 Update ## New Features - Added a help section about MODs - Changed the DPS Simulator mechanics - Converted to a simple damage calculation tool based on status values - Damage bonuses that change during combat or require specific conditions (such as certain Orbs) are no longer included in DPS - These changes have significantly improved the performance of the DPS Check button ## Balance Adjustments - Ad… | — | |
| Game update | 0.0.3.7 Update - Fixed a bug where skill abilities could not be acquired in the correct order | — | |
| Game update | 0.0.3.6 Update - Buffs have been applied to Normal Attack builds - Nerfs have been applied to Mana Stack builds - We will continue to make balance adjustments to builds in future updates - Increased the recovery effect of The Serpent's Demise - Removed "Critical strikes can no longer occur" from The Serpent's Demise - Added "Recovery effects from this book are not affected by Grievous Wounds" to The Serpent's… | — | |
| Game update | 0.0.3.5 Update - Overall increased the number of Bookmarks obtained when defeating Elite Monsters and Boss Monsters - The amounts of Strength, Intelligence, and Dexterity obtained from Bookmarks have not been changed - When Ascension 5 or higher is selected, the number of available Starting Bookmarks has been increased - Adjusted the behavior patterns of bosses appearing in Layer 2 on Ascension 5 or higher -… | — | |
| Game update | 0.0.3.4 Update - Added a Monster Codex feature - By enabling Monster Codex Mode when checking the map, you can now view the skills and life of monsters that will appear in combat rooms - Upgraded the Item Codex - You can now check book scaling values directly from the codex - When receiving status-inflicting skills while shielded, there is now a 30% chance to prevent the status effect - This chance is calcula… | — | |
| Game update | Bug Fixes and Adjustments - Fixed a bug where the Mods on Klein’s Jar were changed when restarting the game - Fixed a bug that allowed players to enter an Enhancement Room while the status screen was open - Reduced the damage gained from Judgment of the Gods - Reduced the damage gained from Festina Lente - Increased the amount of healing gained from Seraphim Idol - Added the effect “Life steal and mana steal are disable… | — | |
| Game update | Mid-Sized Update (0.0.3.0) - Added the “Library Index” as a new way to use Papyrus - Added various new features to the item filter - Normal Books obtainable in the starting room can now roll Negative Mods from Ascension 3 onward - Increased the amount of Ink dropped by enemies - Increased the amount of Ink obtained when dismantling Normal Books, Skill Books, and Unique Books - Increased the enhancement cost of Normal Boo… | — | |
| In-game event | Mid-Sized Update Announcement Thank you for always playing ELbab. In response to the many requests we’ve received from players, we’ve implemented several new features. This post introduces those changes. ELbab version 0.0.3.0 is scheduled to be released tomorrow, January 3rd (approximately 24 hours from now), assuming there are no issues. Because there is a high likelihood that progress made in versions prior to 0.0.3.0 wil… | — | |
| Game update | Bug Fixes - Fixed a bug where normal attacks would target the player themselves when Cattleya's Echo and Estra were equipped at the same time - Fixed incorrect information in the Help section regarding splash damage | — | |
| Game update | Adjustments and Bug Fixes Adjustments - Increased the required stats for the Voynich Manuscript Bug Fixes - Fixed a bug where acquiring buffs in the Trial Room was not visually indicated - Fixed a bug where book effects were being registered multiple times in stats - Fixed a bug where buffs acquired by the player appeared in the log as if they were applied to enemies | — | |
| Game update | Adjustments and Bug Fixes Adjustments - Reduced the scaling of rare mods - Fixed the maximum number of active Mice Parade units to 1 - Reduced the amount of ink obtained by dismantling books - Reduced the amount of ink dropped by enemies - Increased the HP of enemies appearing on Layer 4 across all Ascensions - Significantly increased the HP of Layer 4 bosses across all Ascensions (approximately 2x) - The Layer 4 boss o… | — | |
| Game update | New features & bug fixes You can now check the current bonus values of some rare mods. Increased the scaling of rare mods so their effects are more noticeable. Fixed a bug where connected routes were not highlighted when entering the Runestone Room. Fixed a bug where selectable Runestones were not rendered correctly when re-entering the Runestone Room. Slightly improved stability when restoring data. Fixed a bug where… | — | |
| Game update | Bug fix Fixed a bug where the game could very rarely crash when clicking on a Runestone node. | — | |
| Game update | New features & bug fixes You can now save run history with up to 8 slots. Note: The number of slots will be expanded in future updates. Implemented a temporary fix for an issue where increases to action speed from Agility were not being applied correctly. Fixed a bug where buffs and debuffs could occasionally fail to be applied. | — | |
| Game update | Bug fixes Fixed a bug that prevented Runestones from being swapped. Fixed a bug where the 9th Runestone could be lost when resuming the game. Note: Because the issue was in the save process, when resuming from data created in version 0.0.2.13 or earlier, the 9th Runestone will still be lost. Fixed a bug where Runestones could remain in the inventory indefinitely. Fixed a crash that could occur when delet… | — | |
| Game update | Bug fix Improved stability when resuming from saved progress. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.