Wreck Below
Playing now
0+0 vs. yesterday
0.0%of peak
Launch peak so far
406:40 UTC
Playing now
0+0 vs. yesterday
Launch peak so far
406:40 UTC
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Wreck Below Demo 0.9.0 Patch Notes what's new: · Research system preview · Tutorial revamp · Thai localization is now available improvements: · small tweak to fish school movement | — | |
| Game update | Wreck Below Demo 0.8.10 Patch Notes improvements: · performance: · improved water surface performance · improved underwater vfx performance · game changes: · debris are now highlighted in the map scanner · improved entities pathfinding known issues: · water surface still causes a significant performance hit what's next: · additional performance optimizations · a preview of the progression system | — | |
| Game update | Wreck Below Demo 0.8.9 Patch Notes fixes: · drone ray no longer collides with the user · disabled unintended collisions of entities · fixed potential crash at mission end · fixed inaccurate ray glow effect in some parts of WRK#257 · fixed pause menu working incorrectly during level initial fade in · fixed visual bug in map scan seen when using some anti aliasing settings improvements: · improved collision/trace performance · imp… | — | |
| Game update | Wreck Below Demo 0.8.8 Patch Notes fixes: · camera rotation lag slider should now be working as intended · motion blur slider should now be working as intended improvements: · motion blur slider now disables more instances of blur · added a sfx when players are under heavy sanity loss what's next: · a preview of the progression system · performance optimizations | — | |
| Game update | Wreck Below Demo 0.8.7 Patch Notes fixed: · pause menu no longer displays above settings menu improvements: · added motion blur slider to settings · added camera rotation lag slider to settings known issues: · pause menu is not working properly if opened during the fade in at the start of a level | — | |
| Game update | Wreck Below Demo 0.8.6 Patch Notes balance updates: · reduced blur effect from several points in the game · reduced entities trail effect intensity | — | |
| Game update | Wreck Below Demo 0.8.5 Patch Notes fixes: · fixed settings not loading the saved framerate limit · fixed pause menu unusable if open during a fade in screen · fixed camera issues when underwater balance updates: · mines no longer spawn near the player's ship · urchins no longer spawn near the player's ship | — | |
| Game update | Wreck Bellow Demo 0.8.4 Patch Notes Fixes: · improved diver collisions response · improved entities pathfinding, they should now avoid collisions more accurately · disabled collision between diver and drone · fixed WRK#257 collision issues · tweaked camera movement for a smoother experience · fixed wreck completion not giving XP on defeat Balance changes: · reduced damage of wreck urchins explosion · reduced radius of wreck urchi… | — | |
| Game update | Wreck Below Demo 0.8.3 Patch Notes * fixed map WRK#742 selection bug * improved diver collision response to terrain * reduced energy rate consumption * some QoL tweaks | — | |
| Steam news | Wreck Below Demo is now available! Hi everyone, I'm Tide Hermit, the solo developer of Wreck Below. The demo is now available and I’d really appreciate it if you gave it a try and shared your thoughts. · Play the Demo Here · Wishlist the full game if you enjoy it! Your feedback whether it’s bugs, suggestions, or just your impressions will help me improve the game. Thanks for your support, and I hope you have fun with Wreck Below! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.