
fixes:
drone ray no longer collides with the user
disabled unintended collisions of entities
fixed potential crash at mission end
fixed inaccurate ray glow effect in some parts of WRK#257
fixed pause menu working incorrectly during level initial fade in
fixed visual bug in map scan seen when using some anti aliasing settings
improvements:
improved collision/trace performance
improved water surface performance
improved performance by disabling unused NPC sense perception
improved floating islands performance
added bloom toggle option in settings menu
what's next:
fix tech crates not spawning correctly on islands
additional performance optimizations
a preview of the progression system