First ever playable build is out on the Discord server, is infested with bugs and needs your help to fix them and turn it into a proper demo that will be released soon on Steam! Report anything you find in the discord server bug and feedback section.
In-game event · published 9 Feb 2026, 13:20:48 UTC
Blenderà?
I've added to the project a world viewer to debug how the procedural terrain snaps and blend together across individual chunks, i'm trying to get smoother biome terrain that blends across multiple maps. Here you can see Sicily and Milan hinterland.
In-game event · published 26 Nov 2025, 12:34:30 UTC
Let's make some perlin noise
Made some progress on procedural terrain generation: now adjacent biomes blend together using perlin noise, and their procedural map will get additional features from them. Also now the generator add a coastline if the current biome borders with the ocean, water level changes according to tides and the various scattered seashells changes with each tide. When i'll generalize this terrain generat…