Subsistence
Playing now
352−31 vs. yesterday
23%of peak
All-time peak
1,527Sept 2021
Playing now
352−31 vs. yesterday
All-time peak
1,527Sept 2021
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Alpha 65 Update Cable Car System: A new mode of long range transport has been added to the game. Capable of traversing difficult or impassable terrain, suspended high above the many threats posed on ground level. The cable car system will connect two separate bases (or the same base), and requires the player to construct cable car platforms at each end of the desired route. Then connect the two platforms using… | — | |
| Major update | Alpha 64 Update Controller Support: As I have been promising for a long time, I've finally implemented full controller support for Subsistence. The support should cover all Xbox, PlayStation, Steam Deck, and generic controllers. You will find the in-game controls section now broken down into two sections for mouse and keyboard and controller. If a recognized controller is connected, you will see a diagram of t… | — | |
| Major update | Alpha 63 Update Base Furniture: Based on many suggestions from the community I've added a selection of home furniture. These are primarily cosmetic enhancements for builders wanting to customize and decorate their bases. Several new chair types have been added (the older sofa and armchair can still be crafted). I've also updated the build system to allow base items to be placed on top of rugs. Like the previou… | — | |
| Major update | Alpha 62 Update - 20th December 2023 Random Plane Events: Players will now experience random plane flybys during gameplay. On occasion these flights will crash-down somewhere in the world, providing players with incentive to venture out to discover the wreck and loot its cargo. The intention with these events is to incentivize players to travel/explore further from their bases, and add more unpredictability to the moment-to-moment… | — | |
| Major update | Alpha 61 Update - 2nd June 2023 Water Tank and Pumps: Players can now craft Water Tanks to store and distribute water within their bases. Water tanks are crafted from the BCU and must be placed within a BCU radius in order to provide power for the pumps. Inflow and Outflow: The Water Tank has two connections located at the bottom of the unit. One for water inflow and one for outflow. Your water pipe networks must connect to t… | — | |
| Major update | Alpha 60 Update - 9th December 2022 Vehicle Construction Bay: The Vehicle Construction Bay (VCB) can now be crafted in the BCU. This placeable unit is used to construct, maintain, upgrade and manage vehicles. It must be placed within range of a BCU or Range Extender to provide power. Vehicle Construction: There is currently one vehicle type that can be constructed (the ATV). Players must construct the vehicle in stages, with each… | — | |
| Community | Alpha 60 Sneak Peek A quick sneak peak at the upcoming Alpha 60 update 👀 | — | |
| Major update | Alpha 59 Update - Map Expansion - 22nd April 2022 Alpha 59 brings a large expansion to the western side of the map, opening up access to a large new lake, streams, ponds, waterfalls, forested regions and beachfront. It is important the world continues to scale in size, as I want long-haul travel and exploration to play a role leading into future features and development. Here's a link for a full 4k image of the world map . New Trees: I've impl… | — | |
| Game update | New Official Gameplay Trailer I just posted an updated trailer for the game. Please check it out 👀 The old trailer was showing it's age and didn't represent the game in it's current state, so this was overdue. Cheers! CG | — | |
| Major update | Alpha 58 Update - 18th December 2021 Eagles: A new animal now flies the skies in the world. Eagles will nest in the high mountainous rocky areas. They will regularly leave their nest to scout the landscape to catch prey. They will fish in the lakes (for all fish types) and also hunt small game (rabbits and chickens). While they don't generally pose a threat to players, they are opportunistic predators and will snatch a hooked fish… | — | |
| Major update | Alpha 57 Update - 28th July 2021 Migration to 64 Bit! I have finally invested the time to migrate the game over to 64 bit. This is work I've been delaying for some time, however as the game has continued to grow, I was starting to hit the limitations of 32 bit (causing crashes for players with "Out of Memory" errors) and making development much more problematic. Essentially the 64 bit version removes memory limitations imposed… | — | |
| Major update | Alpha 56 - 1st April 2021 Lever-Action Rifle: A new high-tier rifle can now be crafted at the workbench. The LA Rifle uses the same 7.62mm cartridges as the existing rifle, but deals slightly more damage. However, this is at the penalty of a slower fire-rate due to the lever action between each shot. So it is a more powerful and cost-effective weapon, so long as the shots are accurate. I've added stats for the LA in the… | — | |
| Major update | Alpha 55 Update (1st January 2021) Ice Fishing: It is now possible to break through the surface ice on the frozen lakes (using an axe), allowing players to fish during the winter months. With the axe equipped, look at the ice until a progress wheel displays, then begin chopping to create the hole. This can take a toll on the axe's condition, so keep an eye on its health bar. Fishing in the ice hole does not require casting with… | — | |
| Major update | Alpha 54 Update: Dedicated Servers (18th September 2020) The Alpha 54 update is primarily focused on adding official dedicated server support, improving the multiplayer client experience, and a number of other fixes and improvements. Dedicated Servers: The dedicated server files are freely available for any players who own the game. Players can choose to host their own servers, or rent them from a variety of hosting services. Please view the Server A… | — | |
| Major update | Alpha 53 Update (20th June 2020) Large Cave Expansion: There is now a large new cave expansion under the south east area of the map. The new cave system can be accessed via an underwater dormant lava-tube deep in the large lake in the area. Players will need to use diving equipment to access the caves (same as the existing caves). The new caves stretch far out towards the north. They currently don't meet with the existing cave… | — | |
| Major update | Alpha 52 Update (27th March 2020) The Alpha 52 update is primarily focused on adding substantial performance improvements, however there are also many new gameplay features and mechanics that I’ll detail first, as many may be less interested in the technical breakdown. Lathe: The Lathe is a new high-tier item that can be crafted at the BCU. It can be viewed as a high tier workbench and allows crafting of advanced mechanical bas… | — | |
| Major update | Alpha 51 Update: Map Expansion (20th Dec 2019) The Alpha 51 update brings a large expansion to the southern region of the world map. South of the existing maple forest now opens-up into new meadows, forests, rocky mountainous terrain, rivers, waterfalls and lakes. A new mountain valley cuts down between the two southern peaks, offering plenty of new mid-altitude terrain (and cougar hunting grounds). Down at lower altitude, a vast lake opens… | — | |
| Major update | Alpha 50 Update - SEASONS (9th October 2019) SEASONS: Alpha 50 finally brings seasons to the game. The world will now dynamically transition through all 4 seasons, affecting both the visual aesthetic and many gameplay mechanics. Seasonal Visual Transitions: Almost every type of foliage and tree has been hooked-up to a new system to handle smooth visual transitions through the various seasons. Spring: In early spring, grass will start to g… | — | |
| Game update | Windows version 1903 Performance Fix Since Microsoft has been rolling out the new Windows 1903 update, many players have reported significant drops in game performance while playing Subsistence (even on high-end hardware). This patch should fix the performance issues for those affected (not all hardware configurations have experienced the issue). Microsoft may patch the issue, but I didn't want to wait. This is essentially a patch… | — | |
| Game update | Alpha 49 Update (16th June 2019) Alpha 49 is primarily focused on introducing a new underground cave system, currently accessible only via deep-water scuba diving. Expanding on the later-game resource trees and adding further world exploration to the later-game progression. Along with many other new items, gameplay and graphical improvements, fixes and tweaks. Scuba Diving: Players can now craft scuba diving gear to explore th… | — | |
| Game update | Update Details (28th March 2019 - Alpha 48) Double Barrel Shotgun: A new shotgun can now be crafted at the workbench. The Double Barrel is a powerful weapon and has a much tighter spread than the pump-action, making it suitable for mid-range combat as well as close. It’s dual barrel allows for two shells to be fired in quick succession, however then requires a fairly lengthy reload, so be tactical with your timing on shots/reloads. I kno… | — | |
| Game update | Update Details (1st February 2019 - Alpha 47) Hi everyone! Today’s update is focused on addressing the performance issues that hosting players have been experiencing while several other players are playing on their server. Hosting player performance: Previously, hosting players will have noticed an increasing drop in fps (frames-per-second) as more and more players joined their server. Often to the point of having unplayable or uncomfortab… | — | |
| Game update | Update Details (Alpha 46 - 20th January 2019) Hi all! I hope everyone had a great holiday and new years. The first of the updates for 2019 is now live, here are the full details: Moose: A deadly (and non-predatory) new animal now roams the wilderness. Moose are more rare than any of the other animals and will also avoid encounters with humans. However when provoked can deal extreme damage by goring players with their huge antlers. You can… | — | |
| Game update | Update Details (Alpha 45) - Hunter Fortresses, Indoor Combat, and a LOT more! Hi all, hope everyone is doing great! This new update is largely focused on bringing greater depth to the hunters and their behavior in the world. As well as expanding on later-game activities and an assortment of other features and fixes. Hunter Fortresses: In the later-game hunters will now start constructing giant fortress bases. These monster bases are multiple stories high and heavily defe… | — | |
| Game update | Update Details (7th September 2018) - Female Playable Character, Multi-Language Support, Wind Power and More! Hi everyone! This new update has been focused on addressing some long-standing, big-ticket items that have been on my list for a long time. Female Playable Character: This is a feature that has been consistently requested since launch so I’m really happy to have it in place. I feel this will add greater diversity to the visuals during gameplay (especially for co-op) and finally give players the… | — | |
| Game update | Update Details (22nd July 2018) - Dynamic Weather and a lot more! Dynamic Weather System: Hi all! Today's update introduces a dynamic weather system into the world. This is something regularly requested/suggested by players since launch, and something I’ve been eager to work on for a long time. The new system impacts both the world and player, and obviously provides much more varied visuals while exploring and living in the world, as well as extra survival co… | — | |
| Game update | Update Details (19th June 2018) - Cooking, Farming, New Health System, Mining Drill and more! Hi all! This new update aims to expand on the later-game subsistence mechanics, bringing greater depth to player self sufficiency, while adding a progression mechanic to the overall health system. New collectable plants: There are now 3 new types of collectable plants that spawn in the world; wild carrots, potatoes and onions. While these plants can be found from day one, they are fairly rare a… | — | |
| Game update | Update Details (18th May 2018) Big Map Expansion! Configurable hunter attacks, difficulty tweaks and more! Hi guys! Today’s update brings a vast expansion to the west side of the map. A new forest type hugs the mountain slopes and stretches out around the large central lake. Waterfalls, streams, lagoons and cliffs offer new points of navigation and locations for interesting base designs. I’ve implemented new tree and foliage types to give the new areas a distinct aesthetic from the previous regions… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.