斯凯尔的乌鸦 Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
125 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
125 Sep 2026
| Published | Title | Build |
|---|---|---|
| 12.8 daily update Update Bench Card · Fixed a bug where effects of other cards were not properly triggered when played under certain circumstances. · Added card sticker display to the resolution and history interface. · Reduced the number of options on the title screen; moved Settings and "How to Play" to the top right corner of the page. · Adjusted the position of the Burn icon to the lower left corner. · Fixed… | — | |
| 12.6 daily update Updated Bench Cards · Improved Battle History and Settlement Interface · Notes now record items you have seen rather than only used · Fixed bug where treasure chests incorrectly consumed time; fixed bug where Wool was not recognized as coming from Sheep · Appropriately strengthened Fruit; adjusted rarity of Music and Electronic Stickers · Difficulty extended to June · Added new feature: "My Tur… | — | |
| 12.5 daily update Update bench cards. · Additional icons are now displayed on the board to mark cards that are on fire. · Eggs now hatch into animals and join the backpack. · Added the ability to record and review match history. · Added scrollbars to all interfaces. · Fixed as many bugs as possible with the Activation Coin (triggers active effects of other cards), with one bug remaining. | — | |
| 12.4 daily update Update the Bench card. · Adjust the summons for Matchstick: now summoned in order are Fireplace, Wine & Roast Chicken, Christmas Tree, and Star. Lower the rarity of Fireplace. · Fix a bug where the Bench card displayed extra traits. Refresh is now disabled while the Bench is active, but an extra card uploaded by a Steam friend will be refreshed (if available). · Optimize the results screen disp… | — | |
| 12.3daily update Update the Bench card. · Slightly nerf permanent growth cards such as the Copper series and Diamond. · Adjust animation mechanics to reduce display bugs in various scenarios. · The Ball Sticker is now a Purple Sticker. · Rework the functionality of cards like Marble that actively play other cards. The next card will now only be played after the previous one has fully resolved. · Rework the effe… | — | |
| 12.2 daily update Updated Bench Card · Stickers with the same name and Copper Stickers have been upgraded to Blue. Gone are the days of dominating Skylor by simply "dangdangdang". · Zodiac Stickers have been downgraded to Blue. · The target of the Four-Leaf Clover is now switched to the ally side. · The Faction Reversal Sticker can now be used infinitely. · DNA's effect has been changed to evolve all cards in th… | — | |
| 12.1 daily update Updated Bench Card · Fixed a bug where the Bench Card could not correctly set range attributes. · Fixed a bug where forging certain cards would trigger a "Dang" sound twice. · Fixed a bug where Golden Cards could be selected in the Forging Hammer event. · Adjusted the Capacitor's mitosis-like replication speed—it can now only replicate once per battle. · Card attributes are now hidden by defaul… | — | |
| 11.27 daily update Updated the Bench card mechanics. · Magnetic Sticker upgraded to purple rarity; Magnetic Beetle's energy reduced to 3. · Enriched the content of debug logs. · Fixed a bug where the "active card draw" feature was not fully removed, causing the Scarecrow's AFK behavior. · Added the feedback button to the main interface. · Reduced the Scarecrow's HP across all phases. · Adjusted the Jester's deck… | — | |
| 11.26 daily update Updated the Bench card mechanics. · Boosted the Zodiac effects: Energy can now be passed to all subsequent Zodiac cards. · Enhanced the Ball effects: Energy gains double for each cell closer to the center (no more interactions between different Balls). · Increased the base energy of Resistor, Inductor, and Capacitor. · Pig now prioritizes consuming cards with higher energy, and the range of "亥猪… | — | |
| 11.25 daily update Updated and adjusted the bench card pool. Useful cards (arguably) are now easier to draw. · Revised the description of manual card drawing to make it more understandable. The number of cards drawn manually has also been changed to a scalable parameter that can be enhanced through events. · Player save files will now be uploaded automatically when submitting bug reports. · Continued optimization… | — | |
| 11.24 daily update Updated Bench Card mechanics · Added back/return buttons to the New Game and Backpack pages · After starting a new game, players will now see a button reminder to open the backpack and adjust card order · Fixed a bug where the Scarecrow would stop working when there were no cards on the field and no cards left in the draw pile - it has been properly "educated" · Added a new log upload system; w… | — | |
| bug fixed Fixed a bug where the Pan Flute could summon cards that were about to enter the discard pile. · Fixed a bug that could prevent the Scarecrow from taking action. | — | |
| 11.23 daily update Update Bench Cards · Adjust the order of the tutorial · Add a feature to view the draw pile · Fix a bug that caused crashes · In addition to playing cards, players can now choose to actively draw a card · Change the battery supplier to fix a bug where it wasn't working | — | |
| 11.21 daily update Updated bench cards. · Adjusted the effects of Garlic and Croissant, and increased the rarity of Purple Garlic. · Added the ability to cancel card or action selections by moving the cursor away after clicking. · Fixed several bugs. · Added additional art assets for dialogue boxes. · Enemies now display facial expressions. · Updated English and Traditional Chinese translations. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 27 Sep 2026 | Sun | 11:51 | No patch notes · unannounced build | 25559497 | public | 2 | — |
| 20 Sep 2026 | Sun | 02:35 | No patch notes · unannounced build | 25415862 | public | 2 | — |