11.24 daily update

斯凯尔的乌鸦 Playtest · published

  1. Updated Bench Card mechanics

  2. Added back/return buttons to the New Game and Backpack pages

  3. After starting a new game, players will now see a button reminder to open the backpack and adjust card order

  4. Fixed a bug where the Scarecrow would stop working when there were no cards on the field and no cards left in the draw pile - it has been properly "educated"

  5. Added a new log upload system; when players report bugs, game logs will now be automatically uploaded to help developers analyze issues

  6. Adjusted display issues with the draw button and card pile interface

  7. Fixed a bug where changing max HP too quickly (or not quickly enough) during progress saving caused other abnormal behaviors

  8. Added new player guidance/tutorial on the map screen

  9. Increased player's starting HP from 20 to 24; post-battle HP rewards now gradually scale up

11.24 daily update · 斯凯尔的乌鸦 Playtest patch notes · SteamPeaks