斯凯尔的乌鸦 Playtest · published
Updated Bench Card mechanics
Added back/return buttons to the New Game and Backpack pages
After starting a new game, players will now see a button reminder to open the backpack and adjust card order
Fixed a bug where the Scarecrow would stop working when there were no cards on the field and no cards left in the draw pile - it has been properly "educated"
Added a new log upload system; when players report bugs, game logs will now be automatically uploaded to help developers analyze issues
Adjusted display issues with the draw button and card pile interface
Fixed a bug where changing max HP too quickly (or not quickly enough) during progress saving caused other abnormal behaviors
Added new player guidance/tutorial on the map screen
Increased player's starting HP from 20 to 24; post-battle HP rewards now gradually scale up