11.27 daily update

斯凯尔的乌鸦 Playtest · published

  1. Updated the Bench card mechanics.

  2. Magnetic Sticker upgraded to purple rarity; Magnetic Beetle's energy reduced to 3.

  3. Enriched the content of debug logs.

  4. Fixed a bug where the "active card draw" feature was not fully removed, causing the Scarecrow's AFK behavior.

  5. Added the feedback button to the main interface.

  6. Reduced the Scarecrow's HP across all phases.

  7. Adjusted the Jester's deck composition: reduced the number of Marble cards and added other damage-dealing methods.

  8. Changed the forced backpack opening after Hermes' action—now a button prompt is shown instead. Also optimized some backpack logic.

  9. Revised the reward system: duplicate items no longer appear in rewards, and newly refreshed items won't repeat previous ones (except for small bench items).

  10. Fixed the issue where it was difficult to obtain duplicate Resistor, Capacitor, and Inductor cards.

11.27 daily update · 斯凯尔的乌鸦 Playtest patch notes · SteamPeaks