Imaginary Friend Institution - Chapter 2
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Minor tweaks and bug fixes Fixed bugs including an NPC not disappearing at night, a dialogue line typo, a waypoint not appearing, and interaction text occasionally staying on screen too long. | — | |
| Minor fix Fixed a dialogue line/subtitles that weren't matching each other. | — | |
| Minor tweaks Minor bug fix involving a camera angle and adjusted some music tracks. | — | |
| Added additional dialogue lines Added some additional dialogue lines into the game. | — | |
| Minor tweaks Minor tweaks and fixes, involving adjusting audio levels and trigger colliders. | — | |
| Added extra patient NPC, minor tweaks Added an additional patient NPC to the institution, and did minor tweaks such as adjusting audio levels. | — | |
| Upgraded ambience and music! Added improved ambience and music throughout the gameplay and cutscenes. | — | |
| Added more NPCs and dialogue lines! This patch adds new NPC patients around the institution and additional dialogue lines for the existing NPCs. | — | |
| All known glitches have been patched! Every currently known glitch leading up to the credits has been patched! | — | |
| Major Bug Fixes! Patched all known bugs involving hard/soft locks, glitched audio, and did minor tweaks. | — | |
| Additional Bug Fixes Fixed minor glitches and a larger glitch that would prevent progressing through the game if found. | — | |
| Bug fixes! A variety of bug fixes to address many of the launch issues! | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||