Campaign Manager
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
013 Sep 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
013 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Multiple Player Views A campaign can now have multiple player views configured and stored for later retrieval. Each map can have the image positioned, grid configured, and masks drawn. The game master can then easily swap between pre-configured maps depending on where the players end up going. | 23152840 | |
| Community | Table Top RPG Tutorial Video A tutorial video on how to create a Table Top RPG in Campaign Manager is now available! | — | |
| Game update | Bug Fixes Small bug fixes to campaign saving and closing game mode. | — | |
| Game update | Performance Improvements to Player View Using new rendering engine for better performance of "player view" feature when working with very large maps (4k+). | — | |
| In-game event | Game Mode Combat The latest improvement to Campaign Manager adds single player combat to Game Mode. Instead of Game Mode just having branching paths of a story, you can now add engagements that can be fought by the user. Success or defeat at one of the engagements causes the player to go down the appropriate path. Setting up a combat uses the same framework as everything else in Campaign Manager. Create an enco… | 22049487 | |
| Game update | Improvements to Player View Improvements to Player View: - Added option to draw masked areas on the battle map (masked areas are mirrored onto the player's view). - Game master can then individually remove masked areas as players explore. - Added option to have a pointer that shows on the player's view that the game master can move around. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.