Forgotten Blood
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
18 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
18 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Major Update – Inventory Reworked The inventory system has been completely reworked to provide a smoother and more intuitive experience. • New inventory interface and improved usability • Better item management and stack handling • Improved equipment interactions • Numerous UI fixes and quality-of-life improvements • Various bug fixes and performance optimizations Thank you for all your feedback and support! Marco, Solo dev of… | — | |
| Game update | Patch 1.0.2 **Patch 1.0.2 is now live!** This update includes a number of small improvements and fixes, including: * Improved parts of the UI for a smoother experience. * Fixed several inventory-related bugs. * Improved NavMesh links and door navigation for enemies. * Various minor bug fixes. Thank you for all the feedback and support it really helps improve the game! | — | |
| Game update | Patch Post Launch 1.0.1 Forgotten Blood – Patch 1.0.1 Thank you all for your feedback and support! This update focuses on improving combat responsiveness and the overall inventory experience. Changes Removed the aggressive anti-spam input filter to make combat feel more responsive and fluid, especially during movement. Added new inventory action icons to make equipment management clearer and faster (Equip, Fast Equip,… | — | |
| Announcement | Official Release Date Announcement | — | |
| In-game event | Small Update After Last Patch Feedback I've released a small update based on the feedback from the last patch. This update includes various fixes, improvements, and adjustments suggested by players. Thank you to everyone who shared feedback and helped improve the game. More updates are coming soon! | — | |
| Game update | Demo Updated Your Feedback Matters! Many of you have tried the demo and shared valuable feedback with me on social media thank you for that. I’ve already released several updates over time based on your suggestions, but I’d really appreciate hearing your thoughts directly here as well. If you’ve played the demo, feel free to leave your feedback in the comments. It will help me improve it even further. | — | |
| Community | Release Date Update – Moving to TBA Hey everyone, I’ve decided to move the release date to allow for final polish and a stronger launch. I want the game to have the best start it can get. I’ll also be bringing the demo to Steam as soon as possible and will continue updating it with improvements along the way. The new release date will be announced soon. Thank you for your continued support it truly means a lot. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.