The Abyssal Maze
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
012 Sep 2026
| Published | Title | Build |
|---|---|---|
| Patch Notes Quality of life update: The game now pauses correctly when players open the pause menu. | 23918920 | |
| Patch Notes Minor adjustments. Some bugs are fixed. | — | |
| Patch Notes | Version 3.5 Added new animations Added new jumpscares | — | |
| Patch Notes | Version 3.4.5 Some bugs have been fixed. Something new awaits you in the third maze. | — | |
| Patch Notes | Version 3.4.3 The buttons in the Main Menu are now more visible. Added a new achievement in the second maze for players to discover. Fixed various bugs. | — | |
| Patch Notes | Version 3.4.2 Some bugs have been fixed. | — | |
| Patch Notes | Version 3.4.1 Duplication glitch has been patched. | — | |
| Patch Notes | Version 3.4 Bug Fixes: - The flashlight no longer needs to be reloaded in the first maze. It now starts with power. - Fixed an issue where players could glitch through walls by hiding under beds. Optimization: - Split the Linux and Windows versions to reduce patch and installation sizes. | — | |
| Patch Notes | Version 3.3.3 Some bugs are fixed. | — | |
| Patch Notes | Version 3.3.2 A bug that was causing new players to not receive an achievement has been fixed. | — | |
| Patch Notes | Version 3.3.1 Fixed various bugs. Introduced new jumpscares. Added initial testing for zombies eating corpses in the first maze. This feature will be expanded to other mazes soon. | — | |
| Patch Notes | Version 3.3 Added navigation hints to the third maze to guide players toward key locations (book spawn points and exit) due to high difficulty. | — | |
| Patch Notes | Version 3.2.1 Some bugs were fixed. | — | |
| Patch Notes | Version 3.2 A few bugs have been patched. | — | |
| Patch Notes | Version 3.1 Added a new achievement in the second maze for players to discover. We realized there was a way to cheat the game in that maze, so we decided to turn it into a feature. Also, we removed the gravity of an object in the third maze to make it feel more haunted. | — | |
| Patch Notes | Version 3.0 A bug that caused players to lose their save data after an update has been fixed. However, this update will unfortunately reset save data one final time. To help players recover their progress, we have added two switches to the first maze. These switches will only appear if you have already unlocked the other mazes. - If you see one switch, it unlocks the second maze. - If you see two switches,… | — | |
| Patch Notes | Version 2.6.6 Some bugs were fixed | — | |
| Patch Notes | Version 2.6.5 Made small adjustments to the map Added new jumpscares | — | |
| Patch Notes | Version 2.6.4 Fixed an issue where player light sources would stop functioning after the first death, requiring a restart to restore. | — | |
| Version 2.6.3 | Patch Notes Nothing stays where it should… key items like the book and keys now appear in unpredictable locations. The first map sinks deeper into darkness, obscuring what once felt familiar. The second maze is less forgiving. Although oil has become more plentiful, fuel can now appear anywhere. You’ll have to search every corner… and hope you’re not being watched. | — | |
| Patch Notes | Version 2.6.2 Patch Notes: - Added a hidden achievement in the first maze for players to discover. Triggering this achievement will also increase the level’s difficulty. - Increased zombie audio range, allowing players to detect them more easily and improve situational awareness. - Reduced zombie attack range to ensure fairer and more balanced player encounters. | — | |
| Update Patch Notes | Version 2.6 New Features & Improvements - Added additional hiding spots in Maze 1 and Maze 2 to improve stealth gameplay and player survival options. - Introduced new ambient and scare-focused sound effects to enhance immersion and tension. - Increased the number of jumpscares for a more intense and unpredictable horror experience. - Added a new achievement for players to unlock. Gameplay Balancing - Adjus… | — | |
| Version 2.5 Patch notes 🔊 Balanced jumpscare sound effects so they are less overwhelming. 🧭 Improved gameplay balance in Maze 3: - Added more hiding spots - Reduced excessive difficulty for a fairer experience | — | |
| Patch Notes – Version 2.3 🛠️ Bug Fixes Fixed an issue where the player had infinite stamina. Fixed a bug where monster attack range was too small, preventing them from hitting the player correctly. 🎮 Gameplay Improvements Adjusted enemy attack range to ensure more consistent and balanced combat. | — | |
| Update Notes The second and third mazes have been expanded and enhanced to feel more intense, improving overall gameplay. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 25 Jun 2026 | Thu | 19:38 | Patch Notes | 23918920 | public | 2 | — |