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110 Sep 2026
Playing now
1Sampling since 13:30 UTC
All-time peak
110 Sep 2026
| Published | Title | Build |
|---|---|---|
| Hotfix for Battlefield Wreckage Fixed the Battlefield Wreckage event Polished Sun Flares | — | |
| Updates Notes: June 21, 2026 PHYSICS · Ships now have realistic mass values. Collisions feel like collisions. · Collision events now trigger mesh deformation on impact. NAVIGATION · Waypoint travel time reduced by 33%. · Starmap icons for completed waypoints no longer reset after unlocking the map. COMBAT & SYSTEMS · Radiation alarms and Nuke VFX both converted to manager systems, allowing multiple simultaneous warheads. ·… | — | |
| Updates for May 9th 05/05/2026 Updated Radar Widgets (Added unique types) Fixed property names in shader for lightFlicker Improved weapon tracking to avoid friendly fire Added Adv Nav Control toggle. (Roll and Pitch) | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 10 Sep 2026new | Thu | 16:24 | No patch notes · unannounced build | 25235302 | public | 1 | — |
| 10 Sep 2026new | Thu | 13:30 | No patch notes · unannounced build | 25231947 | public | 1 | — |