Updates Notes: June 21, 2026

No Time Left Playtest · published

PHYSICS

  • Ships now have realistic mass values. Collisions feel like collisions.

  • Collision events now trigger mesh deformation on impact.

NAVIGATION

  • Waypoint travel time reduced by 33%.

  • Starmap icons for completed waypoints no longer reset after

unlocking the map.

COMBAT & SYSTEMS

  • Radiation alarms and Nuke VFX both converted to manager systems,

allowing multiple simultaneous warheads.

  • Cloaking now boosts ship maneuverability by 50% while active.

  • Astralith shield implementation improved.

  • Boosted shield now tied to Drone lifetime.

CAMERA & UI

  • FOV increased in flight for a more cinematic feel to combat.

  • Inventory and shop camera now match the same FOV treatment.

  • Exit inventory behavior reworked.

  • Radar View and Ship View now correctly disable inside Nebula and

Nebula Storms.

BUG FIXES

  • Fixed inventory crash when selecting a weapon mount that no

longer exists.

  • Fixed drone projectiles misbehaving on drone destruction.

  • Vernier thruster placement and code improved.

NEW CONTENT

  • NEW EVENT: Destroyed Silicarian Ship

  • NEW EVENT: Hunt for KB

LOCALIZATION

  • German and Spanish now fully supported.