The Sorting Bureau
Playing now
61−10 vs. yesterday
43%of peak
All-time peak
1437 Sep 2026
Playing now
61−10 vs. yesterday
All-time peak
1437 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update 1.0.4: Piles and fixes Added - A Recommended settings button in the graphics tab. It matches vertical sync to your monitor and clears the manual frame cap. Fixed - Piles formed when you didn't ask for them. Putting an item back where you took it no longer makes one, and a pile won't swallow things buried under other stuff. - The game ran as many frames as your monitor could take, and laptops ran hot for a game about… | — | |
| Game update | Update 1.0.3: FPS limit and fixes Added - An FPS Limit in the graphics settings. Unlimited, 30, 60 or 120. A player wrote that their laptop was overheating and there was nothing in the game to turn the load down, so now there is. Picking a limit switches vertical sync off, the two don't work together. Fixed - Picking up a big handful played the sound of every item in it at once. It's quieter now and it doesn't drop out. - The p… | — | |
| Game update | Update 1.0.2: More fixes Fixed - Throwing things went stiff in the last patch. Items barely moved and landed short of where you threw them. That's back to how it was, sorry, that one was on us. - The game ignored your system language and always started in English. It now picks up your language on the first launch, the way it was supposed to from the start. - Progress could stall if you finished an order before reading… | — | |
| Game update | Update 1.0.1: Fixes and QoL Added - A setting to stop things from sticking together into a handful. If you'd rather carry them one at a time, it's in Settings under General. It's on by default, so nothing changes unless you turn it off. Fixed - Ultrawide screens (21:9 and wider) cut off the interface. Client notes lost their text, the name and the seal went missing, and letters came out broken. - Puzzle orders could get s… | — | |
| Steam news | The Sorting Bureau is out. It started with a strange idea one morning The Sorting Bureau is out The demo went up in May, everything after it went into the full version. Today it's out, 30% off for the first two weeks. One morning in the fall of 2025 I told Maria I had a strange idea. I said it carefully, because we had a game in progress at the time and we had already dropped plenty of ideas before that, and I didn't want to be the person who drops another one. I… | — | |
| Community | The Sorting Bureau launches August 21: piles, fewer drags, and a lot of fixes The full version is out on August 21 Launch is this Friday. If you only played the demo, you played a three month old build. It went up in May, and everything since then went into the full version. Here is what is different. The hand: piles instead of hundreds of drags The demo asked a lot of your hand: hundreds of small drags, one item at a time. That is the first thing we changed. · Piles. Pu… | — | |
| Community | Demo Update 0.8.1 — the cat now reacts when you click on him Quiet rain outside, a calm corner of Tokyo, a cat asleep on the windowsill. He used to just doze there - now, if you disturb him, he gives an annoyed little ear twitch and a nervous flick of the tail. He's not thrilled about being woken up. What's new: · 🐱 The cat is alive. He sleeps and breathes, and reacts with mild displeasure when you click him - twitching ears, flicking tail, a soft purr.… | — | |
| Community | Demo Big Update 0.8.0 + Devlog Hey everyone. Thanks for spending time at the Bureau. Here's what's new. More orders to sort through The regulars came back with a lot of new requests, so the desk should feel fresh again instead of showing you the same piles. Nagisa especially: she brought in a whole batch of seashell orders, sorting by color, by size, by shape. The shells on the banner up top are hers, actually. City sounds,… | — | |
| Game update | Demo Update 0.7.3: Fixes A handful of quiet fixes to make the desk feel a bit more settled. · Items stay on the desk. Bumping a piece near the edge no longer pushes it off the visible area. · Puzzle pieces play nicer. Placing a fragment no longer nudges its neighbors out of position while you're assembling. · Localization polish across many languages. Notes, character voices, and small wording fixes. Thank you for sort… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.