Sunderborn
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Paincraft #2 - 25th of March 2026 Greetings, Creators! At the heart of Sunderborn lies a single question: Can you understand what cannot be seen? In our last post, we introduced the team. Today, we dive deep into the very "heart" of the game - the puzzle that transforms void into matter. 🔍 The Structure of the Unknown The world begins with the Field of Chaos - a space filled with hidden hexagonal cells called hexes. These are… | — | |
| Community | Paincraft #1 - 9th of March 2026 Greetings! We’re thrilled to launch our development blog dedicated to Sunderborn — a puzzle game in the style of Minesweeper and Sudoku, where the player is the Creator where you step into the role of a divine architect, molding entire universes from raw cosmic energy. Before diving into the game’s mechanics, let us introduce ourselves — Painless Games, a passionate indie collective with big am… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.