Nuclear Epoch
Playing now
31−2 vs. yesterday
3.3%of peak
All-time peak
950Jul 2026
Playing now
31−2 vs. yesterday
All-time peak
950Jul 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 1.0.1.3 Update Description Bug fixes: · Repair some buildings with detection errors · Repair Business Collaboration 2 Task Description · Fix the incorrect display of the number of items taken from the workbench Optimization: · Adjust the light source range of the constructed lights · Optimize the construction detection under closed adsorption · Boss item adjusted to stackable | — | |
| Game update | 1.0.1.2 Update Description Bug fixes: · Fix building collision volume error · Repair handle failure · Fix translation · Fix Fire Map Merchant will generate around traps | — | |
| Major update | 1.0.1.1 Update Description Due to some issues, testing is currently only available in the Beta branch. 1. Steam Workshop is Live! We are thrilled to announce that Nuclear Epoch now officially supports the Steam Workshop! You can now easily browse, subscribe to, and experience a variety of exciting content created by the community. 2. Official Mod Development Kit (ModKit) Released To empower our community creators, we hav… | — | |
| Game update | 1.0.1.0 Update Description Bug fixes: · After repairing the fall, the angle of view when standing up was incorrect · Fix the color of fertilizer in the compost bin that is not correct · Fix the error caused by the impact of merchant's personal information multiplier · Fix errors in the description of thunderous feces · Fix a point on the lightning map where there is a possibility of the monster getting stuck Optimization… | — | |
| Game update | 1.0.0.9 Update Description Bug fixes: · Fix swallowing of supplies when switching from a large backpack to a small backpack · Fix that mirrors with more than 3x resolution will make errors at different resolutions · Repairing the wall cannot capture the corner roof · Adjusting armor wear to 0 will still result in wear and tear · Fix screen effect errors at resolutions other than 16:9 · Fix some purchase errors Optimizati… | — | |
| Game update | 1.0.0.8 Update Description Bug fixes: · Fix navigation volume errors in large maps · Fix the gun retraction caused by the flying monster · Repair the inability of the melting furnace to retrieve materials from the warehouse · Fix custom weight-bearing errors Optimization: · Adjusting the Ice Boss skill affects the player's gun collection range · After adding and adjusting game settings, a secondary confirmation menu will… | — | |
| In-game event | 1.0.0.7 Update Description New Added: A fully customizable difficulty system. The custom function is in the testing stage. Please forgive any problems Bug Fixes: · Fixed the "Unstuck" function sometimes teleporting players to the wrong location. · Fixed an issue where incorrect rooms would generate on the Poison Map under certain conditions. · Fixed a bug where interacting and picking up items while using food or medicin… | — | |
| Community | Dev Blog: New Roadmap! Dragon Automation & Gear Customization! Dear Adventurers, We are thrilled to officially reveal our latest future Development Roadmap! Since launch, we’ve received incredibly valuable feedback about reducing repetitive grinding and introducing deeper mid-to-late game systems. To address this, we have designed a complete, dragon-powered automation pipeline and a rich equipment progression system. Here is a detailed breakdown of what is… | — | |
| Game update | 1.0.0.6 Update Description Bug fixes: · Fixed the issue where returning from tutorial levels and exiting to the main menu remains in the loading interface · Fix: Close the tab immediately after opening the treasure chest and reopen it, causing item search to stop · Fix bug causing pigs and dragons to disappear · Fix three bugs with incorrect configuration of achievements · When switching to other buildings in the mode of… | — | |
| Game update | 1.0.0.5 Update Notes Bug Fixes: · Fixed a bug where animals were duplicated when moving the Dragon Coop and Pigsty · Fixed an ammo duplication bug Optimizations: · Increased the maximum stack size for basic resources · Increased sniper rifle damage | — | |
| In-game event | 1.0.0.4 Update Notes Bug Fixes: · Fixed inconsistent sale prices shown between the host and client · Fixed the LOD of the Temple Merchant model · Fixed untranslated text · Fixed monsters getting stuck in the Poison Boss room · Fixed Green Mamba returning shotgun ammo instead of Tier 5 ammo upon exiting · Fixed the incorrect health regeneration mechanic of Fire Boss 02 · Fixed a crash caused by multiple players sear… | — | |
| Game update | 1.0.0.3 Release Notes Bug Fixes: · Fixed an issue where the chest UI caused item slots to become disorganized. · Fixed a screen display error that occurred when loading a corrupted settings file. · Fixed a display error regarding crafted weapon levels. · Fixed an issue with Boss fight triggers. Optimizations: · After placing a building, the current snapping state will now be maintained. · Added shortcut key prompts… | — | |
| Game update | Version 1.0.0.2 Update Notes Bug Fixes: · Fixed an issue where the "Take" button would still pop up in the crafting interface after items had already been retrieved ahead of time. · Fixed an issue during dungeon entry where clients might spawn inside the safehouse if their loading/generation speed was faster than the host's. · Fixed an issue where the "Pick Up Item" prompt would still appear after the player was downed. ·… | — | |
| Game update | 1.0.0.1 Update Notes Bug Fixes: · Fixed an issue where the item model color would not refresh when crafting at the workbench with insufficient materials. · Fixed an issue where metal small stairs could not be replaced with other materials. · Fixed overlapping chests in the mine. · Fixed an issue where pressing the sprint button while playing with a controller would switch weapons. · Fixed texture misalignment issue… | — | |
| Community | 📢 [Announcement] "Nuclear Epoch" is Out Now! Launch Discount & Double Discount 🛠️ Dear Survivors, We are thrilled to announce that Nuclear Epoch is officially available on Steam! From its initial concept to the radioactive, crisis-ridden, and opportunity-filled wasteland we see today, we want to thank all of our players who have supported, tested, and provided invaluable feedback along the way. Without you, "Nuclear Epoch" would not be here today! 🎁 Launch Celebration:… | — | |
| Community | "Nuclear Epoch" Launches on June 25th! "Nuclear Epoch" Launches on June 25th! A Fantasy Extraction Shooter Adventure Awaits (Demo Progress Carries Over!) Survivors, greetings! We are the development team behind Nuclear Epoch . After countless days and nights of hard work and endless polishing, we are absolutely thrilled to announce that: Nuclear Epoch will officially launch on June 25th! To make it easier for players worldwide to co… | — | |
| Community | Demo multiplayer is now open! Demo multiplayer is now open! Multiplayer mode is still in the testing stage, please feel free to provide feedback if you have any questions! Thank!!! | — | |
| Steam news | Survivors! Blast Doors Open: Nuclear Epoch Demo Out Now! Dear survivors: This is the "New World" broadcasting station. If you can hear this signal, it means you are still alive. After a long period of development and waiting, we are thrilled to announce that the trial version of "Nuclear Epoch" Demo is officially released today! The world, once covered in dust and twisted by radiation, now opens its doors to you. In this trial version, you will exper… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.