Echoes of Red Playtest
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Patch Notes (Build: 1202250247) 2 months of updates! ✨ Major Additions / Updates · Completely reworked all 15 game languages from scratch with native translators. · English, French, German, Spanish (Spain), Portuguese (Brazil), Italian, Polish, Russian, Turkish, Ukrainian, Indonesian, Japanese, Korean, Simplified Chinese and Traditional Chinese have been fully revised. Language mixing issues should now be resolved (still unde… | — | |
| Patch Notes (build: 1712250131) ✨ Major Updates • added a new difficulty: Endless Elites — every time an elite is defeated, another one immediately spawns, until the boss Balance • elites can now spawn immediately after reviving (previously they could not) • impact frame duration has been set to 1/24 Optimizations • limited enemies with forced animation near the player to 20 Fixes • “Upgraded Weapons” is now correctly transla… | — | |
| Patch Notes (build: 1012251750) ✨ Major Addition • added an animation when upgrading weapons (can be skipped early) • added a new elite: Devourer Fix • fixed settings not saving correctly and resetting without any apparent reason • fixed the selected-level indicator in the equipment menu not updating when the menu is opened • fixed some menu animations overlapping with each other • fixed dropped weapons not showing the correc… | — | |
| Patch Notes (build: 0211252011) ✨ Major Addition • Added a new menu to monitor real-time statistics! Includes over 50 stats, with values that automatically change color depending on whether they are positive or negative. Buff • Increased fire particle count (+50% on enemies, +100% on Flame Burst) • Damage numbers above enemies are now larger (font size: 3 → was 2) • Cluster Bomb throw interval reduced to 2s (was 3s) Fix • Fix… | — | |
| Patch Notes (build: 2110251343) Buff • The first upgrade on the left branch of the Explosion card now also grants +20% Direct Damage Nerf • The Ice Fire Spirits equipment now removes 0.001% of enemy health (was 0.005%) Fix • Fixed a bug that instantly eliminated Stella when starting the first run on Madness difficulty • Fixed Ice Fire Spirits not deactivating properly after their target was eliminated • Fixed weapon stat chec… | — | |
| Patch Notes (build: 1310251920) Enemy Balancing • "Challenge" enemy health factor is now 0.8 (was 0.85) • "Beginner" enemy health factor is now 0.5 (was 0.85) Fix • Fixed a bug where the player could take damage outside enemy areas during the boss’s Random Lightning Storm • Fixed an issue where the boss animation wasn’t correctly resetting after the Screen Laser attack Others • Laser and enemy area warnings are now more clear… | — | |
| Patch notes (build: 1110252153) Buff • Increased Buried Blades radius to 150% (was 100%) Fix • Fixed incorrect damage scaling relative to projectile speed when fired close to enemies • Fixed a bug where the Greatsword could remain permanently visible Enemy Balancing • Challenge difficulty made slightly easier (reduced enemy count and health) Others • Damage numbers now use dots every 3 digits (e.g. 1.000 instead of 1000) for… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 28 Feb 2026 | Sat | 06:32 | No patch notes · unannounced build | 22139492 | public | 1 | — |