Patch Notes (build: 1012251750)

Echoes of Red Playtest · published

✨ Major Addition
• added an animation when upgrading weapons (can be skipped early)
• added a new elite: Devourer

Fix
• fixed settings not saving correctly and resetting without any apparent reason
• fixed the selected-level indicator in the equipment menu not updating when the menu is opened
• fixed some menu animations overlapping with each other
• fixed dropped weapons not showing the correct level
• fixed the limitation system for bouncing effects

Quality of Life
• vibration intensity can now be adjusted from 100% down to 0% (previously only On–Off)
• added reactivity feedback to equipment and upgrade icons during gameplay

Balance

• decreased the maximum late-game spawn probability of sub-elites (0.0045, was 0.005)
• decreased max HP compared to the previous sub-elite tier (2.25, was 2.5)

Optimizations
• improved the handling of animations played simultaneously

Visual
• updated the visual effect for enemy deaths
• added an electricity effect to the Ice Fire Spirits